LODs appearing inside render distance and not being updated
screenshot is one of the examples
couldnt get the not being updated part but sometimes i break a tree and it still loads the LOD if i am 16 blocks away from it, might be related to https://discord.com/channels/881614130614767666/1261496659724996701
Solution:Jump to solution
It is intended behavior, you can change it in the settings
Overdraw Prevention
, note that if you increase it to 1.0, when you move quickly, vanilla terrain may not be able to load in time and you will be left with a hole in the world12 Replies
heres an example of the 16 blocks away thing, it renders a circle of only the vanilla terrain then further than that also DH terrain overlayed on top of it.
not updating might only be happening on servers since it did it on a hypixel smp and not in SP
i am also getting trees that are not a thing appearing this way
might just be that my render distance is 1
yeah
Solution
It is intended behavior, you can change it in the settings
Overdraw Prevention
, note that if you increase it to 1.0, when you move quickly, vanilla terrain may not be able to load in time and you will be left with a hole in the worldAs for trees showing after being cut:
LODs take some time to update
Try increating CPU load
ah alright thank you
no problem 🙂
this still doesnt seem to work on servers
you will need to stand in the chunk you want to update with cpu load at a high level
it's "I paid for the whole CPU" yet it still has issues sometimes
maybe update it on block updates you cause? or if thats too demanding keep the block updates stored and then if there's enough update when you switch chunks
it should already update on block updates, it can take a long time sometimes