Add Native OB Shaders to imported Models
Cool feature would be to have the ability to add native OB shaders (and imported textures) to an imported model by layer.
3 Replies
What is the advantage of this?
What you do in unity can be done in game, They have this option (adding textures) in GS and Shapelabs. Also transparent shaders dont work on import (glb, etc) so if you can apply OB shaders to models that require transparency it solves that problem.
Interesting thanks