Open Brush API on Quest 3
Does anyone know whether openbrush api can be used on Meta Quest3? Seem meta integration was depricated and XR UPM is necessary. But we do not find a proper way to use it
Seem meta integration was deprecated and XR UPM is necessaryI'm not sure I understand you here.

I assume following procedure I want to attain via APIThat's a description of how the HTTP API works - but the plugin scripting API runs lua scripts directly inside Open Brush.
1.send API command of Lua from Mac PC
- recieve the API command at VR
- do action (like brush drawing etc.) on VR
- send the 3d painting result to Mac PC
Start Unity.
Go to File > Open Scene. \
Select /Assets/Scenes/Main.unity. Unity should automatically prompt you to import TextMesh Pro.
Choose Import TMP Essentials.
You can also do this through Window > TextMesh Pro > Import TMP Essential Resources.
Press Play.