LOD chunks unload from far away, but from closer, they load. (also over water)
how can i fix this?
(title describes it)
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2 Replies
note, them loading from closer is still lod and not the actial vanilla rendering
and also seems not to be y level dependent
like as in closer, just closer x/z coords.
so if im high above a unloaded chunk, its lod will load, but from far away (same y level) it unloads
Try increasing DH’s CPU load setting