Render radius? And low red LOD close to me?
Hi everyone,
We're running Fabric 1.20.4 on our multiplayer server will Vanilla tweaks, no other mods currently.
Only mods I have running clientside are DH, Sodium, Indium, iris and Mod Menu. No shader packs. Vanilla loader with 10gig RAM allocated.
Issue #1: Theres a noticable radial area (minecraft view distance most likely?) after which is all LODs and within which is normal terrain. The problem is this gap area of missing terrain is always visible. The terrain disappears and reappears on the other side of the defect as you move.
Issue #2a: floating islands in LOD stretch to the ground looking quite ugly, is there a way to improve this?
Issue #2b: LODs are pretty low grade quite close to where I am. You can see the castle is really low res even though its quite intricate up close.
I've looked through the FAQ and not had much luck. If anyone has suggestions I'd be very appreciative of your input
Otherwise DH is a revolution!!!!
Thankyou 
We're running Fabric 1.20.4 on our multiplayer server will Vanilla tweaks, no other mods currently.
Only mods I have running clientside are DH, Sodium, Indium, iris and Mod Menu. No shader packs. Vanilla loader with 10gig RAM allocated.
Issue #1: Theres a noticable radial area (minecraft view distance most likely?) after which is all LODs and within which is normal terrain. The problem is this gap area of missing terrain is always visible. The terrain disappears and reappears on the other side of the defect as you move.
Issue #2a: floating islands in LOD stretch to the ground looking quite ugly, is there a way to improve this?
Issue #2b: LODs are pretty low grade quite close to where I am. You can see the castle is really low res even though its quite intricate up close.
I've looked through the FAQ and not had much luck. If anyone has suggestions I'd be very appreciative of your input
Otherwise DH is a revolution!!!!

