the ground is trailing into the sky with distant horizons, known issues with shaders but I disabled
I deleted the config, I've reinstalled several times, I deleted iris completely because it's a known issue to have the ground trailing into the sky with bliss shaders but it's happening to me with no shaders at all, not sure what to do
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sometimes like 10 of them appear
if I use zoomify to zoom in on them they disappear, or if I get close they slowly disappear
but they stay around otherwise
as if it's a 2d thing
i beg, someone help 😢
if I turn rendering off, then it disappears, so it's something to do with distant horizons for sure
so I started another world and haven't seen it in there yet
Can you circle what is wrong with the screen shot?
It is definetely not the bliss bug
this is the bliss bug: https://discord.com/channels/881614130614767666/1250092192165269564/1250097714637701252
oh
well
the giant pillar sticking out of the ground
it looks like a tall structure but its not actually there
it disappears when you get close and it's from distant horizons cuz it's not there when I turn it of
Is there something floating in the sky where the pillar ”grows”?
Try increasing vertical quality
honestly I started a new world and I don't see it anymore
I deleted that old world
I'll ping you if it happens again
but for now it's gone