Transferring LODs to server
When generating LODs in singleplayer it creates the data file but is this compatitble with the server data folder in the same instance? Curious sense it contains a folder title overworld that is not present when generating multiple dimensional LODs.
4 Replies
You can just copy the sqlite over but you should close the game first
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Ah, I see. I didn't realize the dimensions had their own folders on single player as well. Thank you.
so just to be claer. I can plop that data file into the serverdata world folder without adding a folder like "DIM1" alongside the overworld folder?
Join the server for DH to generate the server folders and files, and replace what was just generated with what you had from singleplayer