Render distance on the mod doesn't seem to increase + weird line of black chunks

My render distance is set to 12 on minecraft and 512 on the mod, increasing it doesn't seem to provide much effect and even then it does not seem to really match the results as shown on the mod's forge page. On top of that, there are these weird black chunks. This happens in singleplayer and I have attached my mod list as well as an example of this.
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6 Replies
Miki_P98
Miki_P985d ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz5d ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Miki_P98
Miki_P985d ago
remove starlight add: - Noisium - Faster Random
D3iviz
D3iviz5d ago
Faster random is only available on fabric / quilt, with the one neoforge version being specified in the description as not working with regular forge.
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D3iviz
D3iviz5d ago
I tried using Sinytra Connector to have the mod in the game, but it didn't do much difference.
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D3iviz
D3iviz5d ago
increasing CPU load did help with the first issue though Actually it seems like I just had to start a new world to fix this after installing the mods Thanks for the help