rendering problem while using elytra
so basically, whenever vanilla chunks arent loaded, the lods just disapear, spesifically the nearby ones. this makes flying with elytra pretty pointless, as i cant see anything close to me. is there a way to get the lod chunks to load nearby?
using ❓ 1,21 dh+iris, fabric
2 Replies
had the same issue, but changing to render distance 7 was the sweet spot for me
play with overdraw prevention setting
turning overdraw prevention off will stop lods from disapearing
but you will see lods through vanilla terrain
note that shader override that setting
so look inside shader setting