rendering problem while using elytra

so basically, whenever vanilla chunks arent loaded, the lods just disapear, spesifically the nearby ones. this makes flying with elytra pretty pointless, as i cant see anything close to me. is there a way to get the lod chunks to load nearby? using ❓ 1,21 dh+iris, fabric
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2 Replies
Ooga
Ooga6d ago
had the same issue, but changing to render distance 7 was the sweet spot for me
Miki_P98
Miki_P986d ago
play with overdraw prevention setting turning overdraw prevention off will stop lods from disapearing but you will see lods through vanilla terrain note that shader override that setting so look inside shader setting