new lod not generating
singleplayer 1.20.1 forge
14 Replies
I dont know if I did that right
did you apply the alex caves fix?
https://discord.com/channels/881614130614767666/1035937813310484540/1175270562382233610
Yes
/slowgen
If it feels like LoD generation with
Distant Generator
is too slow:
Try increasing CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)Try second part
i did
i meant to mention that
i did turn on wire frame and rhey showed up
can you try on a lower cpu load?
like balanced
showed up and didn't move or showed up, moved, but nothing showed up?
didnt move
they existed and were stationary
alright
is the distance you set in blocks or chunks?
the DH render distance? chunks
i thought so
i did as well
it stops after about 3 chunks in each direction
I looked at a video of how it's supposed to render in and this is just not happening
Hm
Is distant generation not working as it should
Is that the issue?
You can test it
Load the chunk so that they will be vanilla chunks
And then go back to see if load have appeared
the newly loaded chunks disappear when I move away and they don't have lod
Judging by the wireframes it's still stuck on generating them