Snow appears gray in some lod chunks with shaders, black without.
Snow appears gray in some lod chunks, most commonly on mountains. They turn black without shaders. This has appeared in two different worlds.
Relevant stuff im using is Bliss shader commit #462, DH 2.1.2-a, DH API 2.1.0, Iris version 1.7.1, Sodium 0.5.1, Indium 1.0.32, Starlight 1.1.2 and Noisium 2.0.3. I'm on Minecraft 1.20.1, singleplayer.
World-gen mod: Lithosphere.
Things i've tried:
Deleting the config toml file for DH to hard reset it.
Messing with DH settings like Frustum Culling, Shadow Pass Frustum Culling, LOD Shading, Tint with avoided blocks and Blocks to ignore has not helped.
Any and all help with troubleshooting is much appreciated, thank you in advance.
Solution:Jump to solution
after removing starlight, youll need to regenerate your LODs. you can do that by deleting the sqlite files
11 Replies
remove starlight
it wont give you a performance boost anyway
also make sure to update your mods, 0.5.1 is a pretty old sodium version by now
you also very likely do not need the DH API
Sodium 0.5.1 is currently the latest version for 1.20.1, according to the files availible on modrinth and curseforge.
Removed Starlight, did nothing.
Updated all my mods and disabled DH API, problem perists.
Should be noted everything except 3 mods was not up to date.
Newest Sodium for MC 1.20.1 is 0.5.10
sorry, i meant 0.5.10. Mistype.
Solution
after removing starlight, youll need to regenerate your LODs. you can do that by deleting the sqlite files
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
That worked! Thank you so much, have a great rest of your day.
nice, no problem!
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