DH + Oculus
I'm currently do some experiments with minecraft 1.19.2
I installed all the Mods via Curse Forge
Forge Version: 43.4.0
DH 2.1.0
Oculus mc1.19.2.1.6.9.jar
Dh by itself works wihout any issue, but with Shaders the LOD's are not rendered
I tried the BSL and Unbound Shader
37 Replies
You're not gonna get shaders to work on 1.19
Consider switching to 1.20.1+ if you want shaders
okay, then I need to wait for another mod until they have also switched to 1.20.x
There is Oculus 1.19.2 + DH fork
IDK how well it works though
Worth a try
Someone should probably test that sometime
GitHub
GitHub - Teqed/Oculus at 1.19.2
Contribute to Teqed/Oculus development by creating an account on GitHub.
this is what I've downloaded via course forge + DH
Can you send a link cause I can’t find this version of Oculus on CurseForge
On CurseForge I only see Asek3/Oculus and the link I’ve sent is to Teqed/Oculus
ohhh I see its the fork, I need more coffee I think,
I gonna Test the Teqed version later the day with DH on 1.19.2
this is not a classic jar file, how do I use this?
You need to buld it
dowload the zip
unzip it
open console (search CMD in Windows search)
open the folder with code in file explorer
copy the path to the folder
run command on the console
cd {path to folder}
run command on the console gradlew build
hope it works
If it does not google the problemOut came a "build" folder
I guess I have to pack it into a jar?
The jar should be in there somewhere
I got 2
Use the dev
IDK what sources is for
It crashes
So you are left with legacy support on Optifine 😦
at least If i want shaders (would be nice XD)
otherwise DH works and the CurseForge version of Oculus works
but not both shaders + dh
I have 1 more idea
Try this Oculu fork but with older version of Embeddium
I used the Rubidium from course forge
Rubidium wont work, can you try again with embeddium?
okay
we are getting somewhere
you may disable the fog
Huh that looks like the old compat
You only have embeddium right? I think it says that because embeddium is a fork of rubidium
its only the embeddium file in there
i used once oculus and yeah i think he can have only one
what
what is rubidium doing here then?
or am i dumb
I only installed the embeddium from curse forge
removed the old rubidium beforehand
It's showing there because embeddium is a fork of rubidium, and because they want to confuse people or smth
disableing the fox had no effect, seems like the shader ignores the lod's, furhtermore theres a strange artifact in the distance x.x
oh
Just to be sure you do not have Optifine?
nope, optifine breaks another mod
Try different shader
If it works
Contact shader devs
If it does not, come back here
Well they shouldn't contact shader devs imo. It's not meant to work
Ah yeah right
I forgot the MC version