Lods stop generating after i trun off shaders
I got the Lods to render after deleting alexs caves, but now when i turn on bliss they all dissapear and stop rendering. They chunks dissapear from behind me when i walk away instead of staying.
7 Replies
/logstored
You should send your
latest.log
file to provide additional useful information.
Logs are located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.yeah gimme 2 secs
You don't have to delete Alex's Caves, just make sure to have this fix done: https://discord.com/channels/881614130614767666/1035937813310484540/1175270562382233610
Also, what version of bliss are you using? The In-Dev version or not?
no just the one of curse forge, i am now realising that might be a bit of a silly
You need the In-Dev version: https://github.com/X0nk/Bliss-Shader/archive/refs/heads/main.zip
Yeah just found it thanks i will be deleting the post now
i may be a ning nong