LOD not working with Bliss shader

works without shaders, but as soon as i turn on bliss it stops at my max chunk render distance of 32
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11 Replies
SPINZ
SPINZ5mo ago
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SPINZ
SPINZ5mo ago
You need 1.7
Em_
Em_5mo ago
ah im playing on 1.18.2 i dont see 1.7 for this version
Miki_P98
Miki_P985mo ago
Try looking for unofficial forks I think I saw one for 1.18.2 And I know about one for 1.16.5
Em_
Em_5mo ago
there's no 1.7 fork for 1.18.2 as far as i can tell
Miki_P98
Miki_P985mo ago
You might be right, I can't find it now, but I can confirm that there are versions for 1.19.2 and 1.16.5 IDK how well they work though
Em_
Em_5mo ago
i switched to 1.20.1 and moved my mods over i still cant tell if its not loading or if its just really slow
TheNewSky
TheNewSky5mo ago
https://discord.com/channels/881614130614767666/1249235506961842196/1249386457701945384 Nvm if your mods all work on 1.20.1 then just use that lol
Sp1rit
Sp1rit5mo ago
Hi, I'm trying to use the DH with shaders on 1.19.2, I can't find any fork of Oculus 1.7 for 1.19.2, do you have any link of it?
Miki_P98
Miki_P985mo ago
Apparently this one: https://github.com/Teqed/Oculus/tree/1.19.2 has DH shader support, but I don't know how good it is, better some then none I guess
GitHub
GitHub - Teqed/Oculus at 1.19.2
Contribute to Teqed/Oculus development by creating an account on GitHub.
Sp1rit
Sp1rit5mo ago
Ok, thanks I'll try it
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