MX ink Stylus Brings a Fresh New Feel to Open Brush!

New accessory announcement! We're proud to announce we've been working with Logitech over the past through months to integrate their new MX Ink stylus into Open Brush! πŸŽ‰ Draw, sketch and paint naturally with precision and ease in a familiar form factor. https://www.logitech.com/en-gb/products/vr/mx-ink.html The device is scheduled to be out later this year, and we can't wait to share what we've been working on 😁 @Quest
MR Stylus for Meta Quest 3, Meta Quest 2 | Logitech
Mixed Reality Stylus for Meta Quest. Experience high-precision in MR with the familiar feel of a pen. No learning curve, saving time and keeping you in your workflow.
5 Replies
jetchris
jetchrisβ€’3mo ago
Just got the MX ink stylus on Friday. Pairing it with Open Brush is a totally new way to immerse yourself in 3D design. I used Open Brush earlier this year to add a unique look to some assets in my John Coltrane A Love Supreme XR Experience installation in a New York gallery. I've been invited back to have my own show and will definitely be integrating MX ink stylus/Open Brush into my new applications and experiences. Thanks @mikesky and @andybak for adding support ! Love it!:ty: :KojiGood:
andybak
andybakβ€’3mo ago
The current Meta Store beta has better support for the MX Ink. If you see a regular controller instead of a model that looks like the stylus then you're on the wrong version.
jetchris
jetchrisβ€’3mo ago
@andybak Thanks for the heads up. I was wondering why the model of the MX ink wasn’t replacing the touch controller. I will definitely check out the beta build ASAP!:alertsiren:
andybak
andybakβ€’3mo ago
I just updated the main release so you don't have to πŸ™‚ Let me know if you spot any issues. We don't like pushing a betaout this quickly usually but we wanted to help the MX users.
jetchris
jetchrisβ€’3mo ago
Even better! I totally understand the hesitation on pushing the beta. πŸ’―. I will let you know if I come across any issues. Thanks again!!!:Gojoshine: @andybak Okay...I spent some time in the Quest app on the Quest 3. I did notice the MX model was now shown. However, the original touch controller was still there as well. Additionally, I was unable to select anything using the MX. I was able to isolate the problem. It is an issue with me being left-handed. I also had the MX set tings on the Quest itself under settings, devices, stylus,...I had toggled the left handed mode on. When I went back into the Quest settings and switched the MX settings to the default right-handed mode and relaunched Open Brush, everything worked great when I used the MX in my right hand. The MX model showed up and the original touch controller was no longer visible (unless I picked up the touch controller in place of the MX.) I did try to switch to left-handed within the Open Brush settings...with not luck. Sorry to have to relay this. Thanks for asking for feedback though. I love Open Brush...You guys rock!:kuriyes: I also jumped in to the PC VR version too. (That's what I use the most.) I noticed the MX model wasn't appearing at all there. But I'm sure you know that too!
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