DH is not working on my 1.20.1 Forge Server

Hello, I am having trouble getting Distant Horizons to work on my server, forge-1.20.1-47.3.0. It will not generate new chunks. However when I load the mod in single player, everything works fine. I have set the ip and port for the server and the mod set in config. I have tried running everything on the same port and 2 different ports, but nothing seamed to change. Any help you all could give me would be welcomed. Thank you for reading this and have a great day.
17 Replies
The RoboticDragon
The RoboticDragonOP6mo ago
Server config - #Minecraft server properties #Sun Jun 16 00:12:58 EDT 2024 allow-flight=false allow-nether=true broadcast-console-to-ops=true broadcast-rcon-to-ops=true difficulty=easy enable-command-block=false enable-jmx-monitoring=false enable-query=false enable-rcon=false enable-status=true enforce-secure-profile=true enforce-whitelist=false entity-broadcast-range-percentage=100 force-gamemode=false function-permission-level=2 gamemode=survival generate-structures=true generator-settings={} hardcore=false hide-online-players=false initial-disabled-packs= initial-enabled-packs=vanilla level-name=world level-seed= level-type=minecraft:normal max-chained-neighbor-updates=1000000 max-players=20 max-tick-time=60000 max-world-size=29999984 motd=Mod Testing network-compression-threshold=256 online-mode=true op-permission-level=4 player-idle-timeout=0 prevent-proxy-connections=false pvp=true query.port=25580 rate-limit=0 rcon.password= rcon.port=25575 require-resource-pack=false resource-pack= resource-pack-prompt= resource-pack-sha1= server-ip=192.168.1.21 server-port=25580 simulation-distance=10 spawn-animals=true spawn-monsters=true spawn-npcs=true spawn-protection=16 sync-chunk-writes=true text-filtering-config= use-native-transport=true view-distance=10 white-list=false _ DistantHorizons Config
Miki_P98
Miki_P986mo ago
Did you the Server side fork or the normal version? If the normal version, Norbiego is wrong, this is how the mod works Best you can do without server side fork is to pregen lods on single with the same seed and copy them over to server lod folder (on the client)
The RoboticDragon
The RoboticDragonOP6mo ago
Server side version is on the server, the latest compatible version of the client mod is on the client. Server mod Client mod
majo24
majo246mo ago
Serverside fork has to be on both the client and server
The RoboticDragon
The RoboticDragonOP6mo ago
Oh Thank you so much I will try that
Azrann VORTEX
Azrann VORTEX6mo ago
I've seen 2.1.1 dev floating about in #Server side fork Maybe that could be useful to try out-
The RoboticDragon
The RoboticDragonOP6mo ago
Thank you, I will grab that file
Azrann VORTEX
Azrann VORTEX6mo ago
It is of course all the more unstable, but it's somethin-
MarijnIsN00B
MarijnIsN00B6mo ago
@Azrann VORTEX @The RoboticDragon Please dont share jars in the server
The RoboticDragon
The RoboticDragonOP6mo ago
Oh sorry, will not happen again. Thank you all
MarijnIsN00B
MarijnIsN00B6mo ago
Thank you too
The RoboticDragon
The RoboticDragonOP6mo ago
My server is working now!!!!! 2.1.1 Did the trick
Azrann VORTEX
Azrann VORTEX6mo ago
My apologies, that is indeed a safety issue I can imagine-
The RoboticDragon
The RoboticDragonOP6mo ago
Azrann VORTEX
Azrann VORTEX6mo ago
Unfortunately the server fork being quite experimental it does crash from time to time-
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