Sky
on a multiplayer server and when i enable dh rendering my sky becomes bugged asf, using bliss shaders
13 Replies
There are 6 know potential fixes:
- Turn shaders off and back on (repeat after each next fix)
- Set transparency to compleate in DH settings
- Set DH Quality Preset to medium
- Decrease of increase the DH RD by 2 - 8 chunks
- Restart the game after applying all the previous fixes
- change the shader to different one
tried those I belive, for a cleaer picture this Is what im seeing
![No description](https://answer-overflow-discord-attachments.s3.us-east-1.amazonaws.com/1250097713807101982/2024-06-11_22.35.44.png)
I think this is more an Iris issue, you may want to go and ask them, just say what you've already tried
alr thanks
I changed Render distance from 64 to 256 then broken
then try changing it to:
- 260
- 250
- 239
- 287
- 269
It will broken every time I changed the number
Turn off shaders then turn on it fixed
![No description](https://answer-overflow-discord-attachments.s3.us-east-1.amazonaws.com/1250101102192361594/image.png)
okay thanks, but do you know how to make chunks load in multiplayer, they wont load unless i fly into them directly. on single player itll just load without me moving
you have to have https://discord.com/channels/881614130614767666/1154490009735417989 on both the server and the client
Or pre-gen the lods in singleplayer and copy them to multi when you are finished
so is it like something I download and add to my mods folder?
You replace your normal DH with this one, but it also has to be installed on a server to work as intended, otherwise it will just act as an outdated normal DH
ah okay thanks