Builds (not terrain) loading exceptionally poorly

Terrain loads perfectly fine, but 99% of all built blocks look terrible. Image attached; hard to explain what exactly this error is. There's something up with all these "spikes" coming out the ground, but I haven't seen any posts about it. Am in multiplayer. First pic is from far away and second pic is closer up - whole buildings being entirely cut out of view. This exists with and without shaders.
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4 Replies
Puhpine
Puhpine5mo ago
can you try regenerating your LODs? so deleting the sql file and generating them to see if that changes it. /lodstored
YAGPDB.xyz
YAGPDB.xyz5mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Puhpine
Puhpine5mo ago
you can also rename the file instead of deleting it so you have a backup
Miki_P98
Miki_P985mo ago
You can also try increasing your quality preset to see if it makes it less noticable
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