Certain Emissive Blocks rendering improperly in LOD Chunks

Using Complementary Reimagined 5.2.1 with Euphoria Patches 1.3.1
4 Replies
Frantastic
Frantastic5mo ago
bump
Puhpine
Puhpine5mo ago
looks to be more of a shader issue i'd take this to the shader dev
Miki_P98
Miki_P985mo ago
or to Iris
Frantastic
Frantastic4mo ago
It was glow lichen's brightness being interpreted way too high. Fix by disabling the tint blocks option.
Want results from more Discord servers?
Add your server