Certain Emissive Blocks rendering improperly in LOD Chunks

Using Complementary Reimagined 5.2.1 with Euphoria Patches 1.3.1
4 Replies
Frantastic
FrantasticOP6mo ago
bump
Puhpine
Puhpine6mo ago
looks to be more of a shader issue i'd take this to the shader dev
Miki_P98
Miki_P986mo ago
or to Iris
Frantastic
FrantasticOP6mo ago
It was glow lichen's brightness being interpreted way too high. Fix by disabling the tint blocks option.
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