Problem on Mac

So when I installed Distant Horizon on my Mac and put it on my mods folder with 68 mods with it, somehow, when I press play on the launcher, the game just stuck on the loading screen (the Monjang Loading screen), which I have to shutdown my Mac and restart, while I restart, I did the same thing again and you know what happened, it happen again Devs pls fix this Computer: Mac Mini M1
41 Replies
Miki_P98
Miki_P986mo ago
/logstored
YAGPDB.xyz
YAGPDB.xyz6mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft
Asian Guy
Asian GuyOP6mo ago
It doesn’t crash It just stuck
Puhpine
Puhpine6mo ago
Delete the config file located at .minecraft/config/distanthorizons.toml
YAGPDB.xyz
YAGPDB.xyz6mo ago
To edit the config, press the button next to the FOV slider to edit the config. The config file found in .minecraft/config/DistantHorizons.toml
Asian Guy
Asian GuyOP6mo ago
Thx, I will try
Puhpine
Puhpine6mo ago
If that doesn't work, sending logs will still help. It doesn't need to have crashed for it to give us info
Asian Guy
Asian GuyOP6mo ago
Alr
mhi
mhi6mo ago
So there is no followup from OP so I will continue this it seems like based on the logs, majority of M1 macbook pros will have an issue with the lack of OpenGL 3.x which is required for distanthorizons if you do not have opengl 3.1+ then it will get stuck in loading a world and it will show up in the logs as it being the issue I was wondering if anyone can make instructions on how Apple Silicone owners can get openGL 3.1+ on their pc's
jwulien
jwulien6mo ago
Apple technically has support for OpenGL up to 4.1, but OpenGL is not used because they replaced it with Metal i also have the same problem as OP and this didnt work either
mhi
mhi6mo ago
Yeah but how do you update or how do you get openGl 4.1
jwulien
jwulien6mo ago
i honestly have no idea i couldn’t figure it out apple removed the option to even see what opengl version you’re on
dabeanbro
dabeanbro6mo ago
Hello @here I will detail instructions on how to get the latest compatible version of OpenGL on macos sonoma and on a Silicon chip.
dabeanbro
dabeanbro6mo ago
How to get OpenGL on macos 1. Update to the latest version - I am on Sonoma 14.5 as of writing this but always update your macbook. No matter what. 2. Install xcode - Open terminal - Paste this and press Enter, Xcode comes with OpenGL tooling installed
xcode-select --install
xcode-select --install
3. Verify the installation - In terminal
glxinfo | grep "OpenGL version"
glxinfo | grep "OpenGL version"
IF glxinfo is not available - GET HOMEBREW. https://brew.sh/ - In terminal
brew install mesa
brew install mesa
- Repeat step 3
Homebrew
Homebrew
The Missing Package Manager for macOS (or Linux).
dabeanbro
dabeanbro6mo ago
Additionally, if you are still having problems.. feel free to message me on discord, but I'd suggest to find help from someone at apple at that point because I don't really know why this would not work. Unless you mess up the brew installation, it's pretty cut and dry. My only other advice would be to look into MoltenGL. Zink or Google ANGLE. Can't speak much on it myself though.
mhi
mhi6mo ago
I think you mean MoltenVK MoltenGL will require you to pay for a license or something along those lines and MoltenVK is open-sourced vulkan wrapper. From my understanding it replaces OpenGL
dabeanbro
dabeanbro6mo ago
Probaby, like I said I won't speak much on it I got DH working on my macbook pro m2.
mhi
mhi6mo ago
I followed those directions but glxinfo | grep "OpenGL version" doesnt work
dabeanbro
dabeanbro6mo ago
that doesn't really give me much to go on "it doesn't work" isn't the most descriptive of enquiries
mhi
mhi6mo ago
No description
mhi
mhi6mo ago
sorry haha
dabeanbro
dabeanbro6mo ago
Read my post again. read step 3 lmao 🤦‍♂️
mhi
mhi6mo ago
I did do that
mhi
mhi6mo ago
No description
dabeanbro
dabeanbro6mo ago
type
brew info mesa
brew info mesa
tell me what it says
mhi
mhi6mo ago
No description
mhi
mhi6mo ago
I saw that a few of the builds were not installed like bison, meson, ninja, python i just finished installing them all
dabeanbro
dabeanbro6mo ago
Holy shizzle guys I got DH working with shaders on my macbook ...... uh okay yay Idk if this is big or not it's working perfectly for me rn with bliss and everything terralith etc etc
mhi
mhi6mo ago
lol I look from afar with envy 🔭 congrats tho!
dabeanbro
dabeanbro6mo ago
lmao thanks this is big no? or maybe it isn't working and i'm just confused.. I got in and can adjust the mcm for DH but I don't really know if it's actually working
dabeanbro
dabeanbro6mo ago
No description
dabeanbro
dabeanbro6mo ago
well... I think it's working you guys
Emlyn
Emlyn6mo ago
If anyone else is having the problem where Minecraft stalls on the loading screen and the loading bar doesn't progress, I found that disabling/removing YACL (yet another config lib) fixed the problem. Not 100% sure why but :shrug:
PancakesBatch
PancakesBatch6mo ago
Arm based Macs face this issue It's on the gitlab as resolved
dabeanbro
dabeanbro6mo ago
If that's true it's most likely a conflicting mod that relies on yacl not yacl itself unless yacl uses unsupported render calls which I highly doubt since that's managed by things like iris
jwulien
jwulien6mo ago
this worked, thank you! did that get the opengl command to work for you
mhi
mhi6mo ago
nope still doesnt work
jwulien
jwulien6mo ago
yeah me too i tried a million different things idk how that guy got it to work
gumpshroom
gumpshroom5mo ago
what mac is everyone on? maybe it's only desktop (no screen) macs? same issue on new mac studio op is mac mini
ducc
ducc5mo ago
i dont think mesa works on mac os? mac os supports opengl 4.1 albeit incomplete if u want full 4.6 support, install asahi linux or something
Puhpine
Puhpine5mo ago
apple versus the challenge of making your platform easy to develop for (impossible)
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