C
C#7mo ago
ULTIMA

✅ how to interupt an animation before its finished rolling the full thing

i have an enemy that walks along specific patrol points, it stops at each point for like 3 seconds, problem is the animations dont stop when they need to, do i just have to fine tune the animations for that specifically? or can i just stop that animation and start the other one immediately
6 Replies
Buddy
Buddy7mo ago
Context matters. Is this Unity? MonoGame? Godot? What
Angius
Angius7mo ago
And, chances are, you'll find better help in the respective engine's Discord rather than here
ULTIMA
ULTIMAOP7mo ago
Unity
Angius
Angius7mo ago
$unity might have better answers, then
ULTIMA
ULTIMAOP7mo ago
oh nice, thanks
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