Leaves on trees not loading

New render chunk do not render leaves. Mod I use:
BetterF3
Iris Shaders
MixinTrace
Presence Footsteps
Distant Horizons
YetAnotherConfigLib
Collective
Sodium
WorldEdit
Concurrent Chunk Management Engine (Fabric)
Full Brightness Toggle
Lithium
Cloth Config API
Mod Menu
TERRA_1912_V1.0.zip
WI Zoom
[EMF] Entity Model Features
Indium
Sound Physics Remastered
Fabric API
Continuity
Chat Reporting Helper
JourneyMap
BetterF3
Iris Shaders
MixinTrace
Presence Footsteps
Distant Horizons
YetAnotherConfigLib
Collective
Sodium
WorldEdit
Concurrent Chunk Management Engine (Fabric)
Full Brightness Toggle
Lithium
Cloth Config API
Mod Menu
TERRA_1912_V1.0.zip
WI Zoom
[EMF] Entity Model Features
Indium
Sound Physics Remastered
Fabric API
Continuity
Chat Reporting Helper
JourneyMap
58 Replies
That Guy
That Guy•6mo ago
I believe that those trees that aren't rendering any leaves are in your vanilla render distance right?
Puhpine
Puhpine•6mo ago
its all LODs no dynamic trees? weird, thats usually the culprit with this issue
Louernos
LouernosOP•6mo ago
no reduce I reduced it to 2.
Puhpine
Puhpine•6mo ago
are the leaves just regular blocks or can you walk through them?
Louernos
LouernosOP•6mo ago
regular block
Louernos
LouernosOP•6mo ago
No description
Louernos
LouernosOP•6mo ago
But it's custom tree but it's all vanilla
Puhpine
Puhpine•6mo ago
vanilla blocks?
Louernos
LouernosOP•6mo ago
Yes. multiplayer no mod
Puhpine
Puhpine•6mo ago
can you try with just DH? see if that fixes it?
Louernos
LouernosOP•6mo ago
- distanthorizons 2.1.0-a
- fabric-api 0.99.4+1.20.6
- fabricloader 0.15.11
- indium 1.0.30+mc1.20.4
- java 21
- lithium 0.12.3
- minecraft 1.20.6
- sodium 0.5.8+mc1.20.6
- distanthorizons 2.1.0-a
- fabric-api 0.99.4+1.20.6
- fabricloader 0.15.11
- indium 1.0.30+mc1.20.4
- java 21
- lithium 0.12.3
- minecraft 1.20.6
- sodium 0.5.8+mc1.20.6
No description
Louernos
LouernosOP•6mo ago
same issue
Puhpine
Puhpine•6mo ago
no idea, honestly
Louernos
LouernosOP•6mo ago
🫠 Opengl on macos ?
Puhpine
Puhpine•6mo ago
macos does do weird things sometimes, so maybe? although i havent seen anyone else with this issue on macos
Louernos
LouernosOP•6mo ago
Ah
Louernos
LouernosOP•6mo ago
Some leaves work and some don't...
No description
That Guy
That Guy•6mo ago
Are certain types of leaves not working e.g. jungle or oak or dark oak
Miki_P98
Miki_P98•6mo ago
Those are called LODs are are loaded properly You can either: - Increase Noise Texture to e.g. steps 8, strength 16, to help it blend better - Increase vanilla RD Lods do not have textures If you want textured render distance use Bobby mod But then your fps won't allow you to go over 48
Louernos
LouernosOP•6mo ago
still have the issue
Miki_P98
Miki_P98•6mo ago
this is not an issue it is Distant Horizons if you don't want the lods, remove DH
Louernos
LouernosOP•6mo ago
I did what you tell and still have the leaves issue of not loading this was not happening in 1.19. And this is an issue cause has you can this at left in blue the leaves load but in right the leaves don't. And you can see in red the normal leaves with texture in vanilla render distance.
No description
Louernos
LouernosOP•6mo ago
So, before being rude, take a better look at the problem.
Miki_P98
Miki_P98•6mo ago
My bad Are those the same type of tree?
That Guy
That Guy•6mo ago
Am I right that they are in the vanilla render distacne?
Puhpine
Puhpine•6mo ago
you are not
That Guy
That Guy•6mo ago
so the ones that are before the yellow are not in the vanilla render distnace
Miki_P98
Miki_P98•6mo ago
I don't think they are, the red line is the rd
Puhpine
Puhpine•6mo ago
the ones outlined by yellow and blue are not in vanilla render distance only red is
That Guy
That Guy•6mo ago
okay
Louernos
LouernosOP•6mo ago
Mix of vanilla tree and custom made trees
Miki_P98
Miki_P98•6mo ago
Will the statement that, vanilla trees have leaves and custom treen do not, be correct?
Louernos
LouernosOP•6mo ago
No both Ah, so it seems that leaves that are not rendered are in some chunk. So some chunck render them properly and some do not render them properly .
Louernos
LouernosOP•6mo ago
No description
Louernos
LouernosOP•6mo ago
Maybe Artifacts are linked ?
No description
Puhpine
Puhpine•6mo ago
probably not\
PancakesBatch
PancakesBatch•6mo ago
To add to your issue, I also have this issue Initially, I thought it was Dynamic Trees but I never had the issue similarly before in such noticeable fashion The solution I got told that addressed the leaves was removing the DH config and having the mod recreate it My client context is Windows 10 though. Default DH settings Oculus/Embeddium w/ Bliss Shaders
Louernos
LouernosOP•6mo ago
I have deleted the config and reinstalled DH, but I am still having the issue.
Louernos
LouernosOP•6mo ago
another example of the issue
No description
That Guy
That Guy•6mo ago
This is very wierd
BuggyAl
BuggyAl•6mo ago
has anyone found a fix yet?
That Guy
That Guy•6mo ago
No sorry
ecruteakcity
ecruteakcity•6mo ago
i started getting this too
patpuck
patpuck•5mo ago
same here
Miki_P98
Miki_P98•5mo ago
Send mod list
patpuck
patpuck•5mo ago
mclo.gs
Fabric 1.21 Client Log [#RgN2UCT]
1272 lines | 5 errors
That Guy
That Guy•5mo ago
See if your drivers are outdated and update them if they are and also remove starlight and see if that makes a difference because it is generating a problem
patpuck
patpuck•5mo ago
gpu drivers? bc i just recently updated thise also I don't have starlight
That Guy
That Guy•5mo ago
wth It says that starlight is causing a problem ????
patpuck
patpuck•5mo ago
ur high brotha
No description
patpuck
patpuck•5mo ago
do u figure it could be an embedded library or smth? what line ru looking at
That Guy
That Guy•5mo ago
Try removing sodium extra because that has caused issues in the past for other useres Line 451 I think it is part of a lib or something
patpuck
patpuck•5mo ago
wait i totally did not expect that to work i think you fixed it lemme reset my dh data again holup
That Guy
That Guy•5mo ago
@patpuck did removing sodium extra work?
patpuck
patpuck•5mo ago
yep jussssssssst kidding its an issue with this mod again the world was already existent with normal world height parameters, the fact that this datapack was added afterwards is causing crazy issues with dh height, cave culling, xaeros minimap, etc.
That Guy
That Guy•5mo ago
Infinity caves was casuing your issue right? The op of this channel has clearly left discord so if you have any more questions please open a new channel thanks!
Piotr Barcz YT
Piotr Barcz YT•5mo ago
Oh yeah I've seen this before but never bothered to say anything about it
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