Holes in the world with Bliss shaders
I've tried using Bliss overdraw setting but it requires disabling specular water reflections or it will look ugly
Are there any other methods or will we get them in the future?
7 Replies
As far as I know there’s not really much you can do unless you’re fine with turning down the overdraw prevention distance and having the LODs overlap with regular chunks
Plus that should only happen when moving fast enough that your pc can’t keep up
I'm fine with overlapping but it creates a weird shadow line effect on the water (+ i can sometimes see the water through the ground) and it's fixable only by making it non-reflective which sadly looks bad
I don't know about the pc, I have quite a beefy setup (for minecraft at least haha) and the issue is only present with the shader. Also those chunks were generated already, they shouldn't take that long to render
What cpu do you have?
i5-12600KF
Maybe some optimization/fix mods do this kind of stuff, I'll test
Contact the shader dev, DH devs can't do anything
if you turn the shaders off, the overdraw prevention is a 0 to 1 value, so you can tune it to 0.9 or 0.333
Shaders can do this to, but they choose not to
Solution
The problem was in the Better chunk loading mod by someaddon
After removing it the chunks load at an acceptable rate and the holes are gone