Lods are not blending in with normal chunks
Title. I am using DH (2.0.4-a-dev) with iris and BSL shaders and I think it's because of the grass. How can I fix this?
3 Replies
As far as I know there’s no way to fix this
Yes, there is infact no way to fix this
Bliss has a fix where it also applied the shadows to the lod chunks
But other than that
Nothing else can really be done
Without the shaders there are many ways (e.g. tweaking the fog, noise texture, lod brightness, etc.)
with shaders you can tweak the shader settings
There is also mod named Blendium that might help, but it wasn't updated in a long time (lets hope it will update for 2.1)