6 Replies
Forge Version: 1.20.4
DH: 2.0.4-1.20.4
Optifine_1.20.4_HD_U_I7
Might be because of Optifine
Try using:
- Embedium
- Oculus
- Other Optifine parity and alternative mods
LambdAurora
OptiFine Alternatives
A list of recommended OptiFine alternatives for Minecraft: Java Edition.
Oculus doesn't have a version for 1.20.4, and I don't see enough value in Embedium to use it :/
We've already discussed Oculus in another thread, and it wasn't the issue-- and jumping right to that doesn't help much when it could just be some miscellaneous setting
There is a brightness setting inside teh settings
You can check it
Or delete the config to generate a default new one
/config
To edit the config, press the button next to the FOV slider to edit the config.
The config file found in .minecraft/config/DistantHorizons.toml
so changing the brightness setting results in transparency oddly enough.
from what I can tell-- the colors are there, but they're behind just a really odd tint :/
While I think this is a shader issue-- I'm not certain how I'd resolve it, considering I can't specifically change it with fog effects or anything
Turning off shaders completely results in the normal, fully colorized image-- and it's the same with internal shaders
Bliss shaders don't work, but Sildur's shaders do for some reason 🤷
idk-- probably just a shader specific thing