DH seems not to work when using Shaders
Hi, i hope i didn't miss anything in the FAQs.
I'm running DH 2.0.4a with Oculus 1.7.0 and Embeddium 0.3.19.
The Shaderpack i'm using is Bliss 2.0.4
Minecraft Version is 1.20.1
According to this page about shaders and DH, Oculus should be able to run shaders with DH.
However, when trying with a fresh Forge install in singleplayer, it does not work.
I linked two screenshots to this post, one is showing the game with DH running without Shader, and the second screenshot shows the game with Bliss turned on.
#faq-problems-and-fixes is explaining that Shaders are not working, yet i saw some videos and screenshots with the game running both DH and shaders. And the previously linked github page explains that it should work.
Am i missing something ?
5 Replies
Solution
Bliss 2.0.4 is to old
you need to download in dev version for DH support
https://github.com/X0nk/Bliss-Shader/archive/refs/heads/main.zip
You can get links for other shaders at Iris DC
Oh
Nice.
@Miki_P98 Thank you.
Can you remind me what's the command to mark this post as solved ?
lost it
I found it :D