LOD chunks not loading

I'm using a modpack with Oculus and Embeddium and my LOD chunks are not loading, I tried removing shaders, alex caves, citadel and nothing worked, can someone help me?
No description
53 Replies
samalando (ping on please)
Is that shader from https://discord.com/channels/774352792659820594/1203904707270279208 ? Normal render distance and ram allocated
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OP7mo ago
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
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OP7mo ago
I don't know how to allocate RAM or see it, but my render distance is 12 chunks
samalando (ping on please)
That would be 2gb What launcher do you use
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OP7mo ago
curseforge do you know how I can allocate more ram? I have a lot of free ram
samalando (ping on please)
I don’t use curseforge so I’m not sure If you figure it out by a quick google search I recommend 6gb
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OP7mo ago
found it
No description
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OP7mo ago
I need to put 6000MB then?
Puhpine
Puhpine7mo ago
yes, what version of oculus do you have? 1.7?
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OP7mo ago
Yes, 1.7.0
Puhpine
Puhpine7mo ago
/logstored /logsstored is the bot down again? anyway send the logs latest.log
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OP7mo ago
Im sorry, but how can I find the logs? ah, found the logs folder
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OP7mo ago
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OP7mo ago
here is the logs I found, they are the most recent
Puhpine
Puhpine7mo ago
You said you removed Alex caves and it still didn't work? Can you still try the fix to be sure? https://discord.com/channels/881614130614767666/1035937813310484540/1175270562382233610
Miki_P98
Miki_P987mo ago
Hell yeah it is! We can swear!
Puhpine
Puhpine7mo ago
Lol Fuck that bot anyway
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OP7mo ago
Ill try again and tell you if it worked
YAGPDB.xyz
YAGPDB.xyz7mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs Gave up trying to execute custom command #41 after 1 minute because there is already one or more instances of it being executed.
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OP7mo ago
hey, sorry about the time, but i tried the fix and disabling alex caves and still doesn't work
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OP7mo ago
No description
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OP7mo ago
this print alex caves is disabled
Puhpine
Puhpine7mo ago
The logs day you have two oculus jars. Can you try deleting one? Keep 1.7
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OP7mo ago
I deleted but I'm still with the same issue
No description
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OP7mo ago
and I'm having the same problem with fabric and still, I have played with distant horizons before and it worked normal but I don't know why It's having problems now
Puhpine
Puhpine7mo ago
Can you try with just dh, oculus and dependencies?
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OP7mo ago
yes, I tried that and it didn't work, but I will try again and send the logs, 1 sec
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OP7mo ago
same issue
No description
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OP7mo ago
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OP7mo ago
and here is the log and something that I noticed
Puhpine
Puhpine7mo ago
Can you try with embeddium 0.3.18? I've heard of people with issues with 0.3.19
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OP7mo ago
I can only run minecraft with the unstable version of distant horizons if I try the alpha 2.0.1 the game doesn't open and send this message: The game crashed whilst initializing game Error: java.lang.NoClassDefFoundError: com/seibel/distanthorizons/api/interfaces/override/rendering/IDhApiShadowCullingFrustum I will try
Puhpine
Puhpine7mo ago
Yep that's correct 2.0.1 doesn't have shader support
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OP7mo ago
ah, that's why then I tried the embeddium 0.3.18
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OP7mo ago
still nothing
No description
Puhpine
Puhpine7mo ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz7mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Puhpine
Puhpine7mo ago
Can you try the second part
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OP7mo ago
ok enabled
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OP7mo ago
No description
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OP7mo ago
I can turn off shaders but I can see the boxes
Puhpine
Puhpine7mo ago
Can you turn up cpu load, wait 5 minutes, and report back? Also turn off shaders
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OP7mo ago
ok
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OP7mo ago
It was already at the second maximun cpu load, but I selected to use the whole CPU and it's loading at the same speed, pretty slow
No description
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OP7mo ago
and it's using 100% of my CPU
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OP7mo ago
No description
Puhpine
Puhpine7mo ago
But it's working And with an i5-7400 it will not be fast
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OP7mo ago
so it's just a skill issue for my cpu?
Puhpine
Puhpine7mo ago
Yes lol
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OP7mo ago
that's kinda sad I think I saw wrong when I thought it was working faster and further before then
Puhpine
Puhpine7mo ago
Maybe, hard to say
MarijnIsN00B
MarijnIsN00B7mo ago
Mostly a skill issue for minecrafts crappy world gen code
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