LOD chunks not loading
I'm using a modpack with Oculus and Embeddium and my LOD chunks are not loading, I tried removing shaders, alex caves, citadel and nothing worked, can someone help me?
53 Replies
Is that shader from https://discord.com/channels/774352792659820594/1203904707270279208 ?
Normal render distance and ram allocated
no, it is noble shaders
https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
I don't know how to allocate RAM or see it, but my render distance is 12 chunks
That would be 2gb
What launcher do you use
curseforge
do you know how I can allocate more ram?
I have a lot of free ram
I don’t use curseforge so I’m not sure
If you figure it out by a quick google search I recommend 6gb
found it
I need to put 6000MB then?
yes, what version of oculus do you have? 1.7?
Yes, 1.7.0
/logstored
/logsstored
is the bot down again?
anyway
send the logs
latest.log
Im sorry, but how can I find the logs?
ah, found the logs folder
here is the logs I found, they are the most recent
You said you removed Alex caves and it still didn't work? Can you still try the fix to be sure? https://discord.com/channels/881614130614767666/1035937813310484540/1175270562382233610
Hell yeah it is!
We can swear!
Lol
Fuck that bot anyway
Ill try again and tell you if it worked
You should send your
latest.log
file to provide additional useful information.
Logs are located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
Gave up trying to execute custom command #41 after 1 minute because there is already one or more instances of it being executed.hey, sorry about the time, but i tried the fix and disabling alex caves and still doesn't work
this print alex caves is disabled
The logs day you have two oculus jars. Can you try deleting one?
Keep 1.7
I deleted but I'm still with the same issue
and I'm having the same problem with fabric
and still, I have played with distant horizons before and it worked normal
but I don't know why It's having problems now
Can you try with just dh, oculus and dependencies?
yes, I tried that and it didn't work, but I will try again and send the logs, 1 sec
same issue
and here is the log
and something that I noticed
Can you try with embeddium 0.3.18?
I've heard of people with issues with 0.3.19
I can only run minecraft with the unstable version of distant horizons if I try the alpha 2.0.1 the game doesn't open and send this message:
The game crashed whilst initializing game
Error: java.lang.NoClassDefFoundError: com/seibel/distanthorizons/api/interfaces/override/rendering/IDhApiShadowCullingFrustum
I will try
Yep that's correct
2.0.1 doesn't have shader support
ah, that's why then
I tried the embeddium 0.3.18
still nothing
/slowgen
If it feels like LoD generation with
Distant Generator
is too slow:
Try increasing CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)Can you try the second part
ok
enabled
I can turn off shaders but I can see the boxes
Can you turn up cpu load, wait 5 minutes, and report back?
Also turn off shaders
ok
It was already at the second maximun cpu load, but I selected to use the whole CPU and it's loading at the same speed, pretty slow
and it's using 100% of my CPU
But it's working
And with an i5-7400 it will not be fast
so it's just a skill issue for my cpu?
Yes lol
that's kinda sad
I think I saw wrong when I thought it was working faster and further before then
Maybe, hard to say
Mostly a skill issue for minecrafts crappy world gen code