My LODs won't show up

29 Replies
nick
nick2mo ago
@Miki_P98 is there any other info that'd be needed?
Miki_P98
Miki_P982mo ago
yee... sorry I made a typo typing commad /logstoredand wrote /lodstored
nick
nick2mo ago
oh, so the log?
Miki_P98
Miki_P982mo ago
yeah... again sorry
nick
nick2mo ago
no you're so fine I really appreciate the help
Miki_P98
Miki_P982mo ago
but the fact that the database is there is a good sign /slowgen
YAGPDB.xyz
YAGPDB.xyz2mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Miki_P98
Miki_P982mo ago
Do the second part and send logs check #faq-mod-support for incompatibilites
nick
nick2mo ago
alright so 1 and 2? check cpu and then go to dh settings?
Miki_P98
Miki_P982mo ago
you can do 1, but the debug wireframe is the most important
nick
nick2mo ago
ok, did that the most recent log?
Miki_P98
Miki_P982mo ago
yes the one called latest.log
nick
nick2mo ago
nick
nick2mo ago
lol, funny how obvious it was I was looking at all the zips
nick
nick2mo ago
No description
nick
nick2mo ago
idk if it's working cause I have it set to the highest and the cpu usage is minimal still
Miki_P98
Miki_P982mo ago
Aplly Alexe's caves fix form #faq-mod-support
nick
nick2mo ago
thank you, I did that and now I'm waiting for the ol' forge to start up THANK YOU SO MUCH it worked! huzzah! @Miki_P98 dumb question people have gotten shaders to work with this mod, yeah?
Miki_P98
Miki_P982mo ago
yes you can find compatible shaders in Iris DC https://discord.com/channels/774352792659820594/1203904707270279208
nick
nick2mo ago
awesome! bonus question @Miki_P98
nick
nick2mo ago
No description
nick
nick2mo ago
how do I stop that from happening I'm using photon shaders
Miki_P98
Miki_P982mo ago
Check if Photon has a setting called overdraw prevention if yes you can play with it if no you need to increase vanilla chunk loading speed, for this you can: - install Noisium mod - install C2ME mod (remember about the fix from #faq-mod-support ) - decrease vanilla RD - play with chunk loading threads in Embeddium settings (I don't remember if you need embedium++ for this seting or not) Or: - increase vanilla RD in hope you won't notice this, when circle will be further from your position
nick
nick2mo ago
it's while I'm standing still the circle just dont match up with the squares sometimes
Miki_P98
Miki_P982mo ago
That doesn't change much, it is still overdraw prevention, and with shaders on the shader is in controll of it you can try different shader
nick
nick2mo ago
alr
nick
nick2mo ago
@Miki_P98 do you know what would be causing this?
No description
nick
nick2mo ago
the black beams are supposed to be shine beams but they get colored dark for some reason
Miki_P98
Miki_P982mo ago
... what beams? I would guess the shader