DH chunks don't load with Oculus shaders on
On MC version 1.20.1 I've got Distant Horizons version 2.0.4 and Oculus version 1.7.0. Without shaders on everything works fine but when I turn them on I can't see anything beyond vanilla render distance. I've tried complementary reimagined (5.1.1) and bliss (2.0.4). Is anything out of date or has anyone else experienced this and found a fix? Thanks!
4 Replies
You specifically need the DH compatible versions of shaders for it to work
I don’t think those will be on modrinth or curse forge
Look at the Iris discord server for the compatible shaders
Also, I don't think Oculus is compatible with DH yet.
I might be wrong tho
1.7 is the version that makes it compatible, I believe
DH 2.0.4 is compatible
Oculus 1.7 is compatible
But you also need the beta version of the compatible shader
found on iris DC or on gist