Spatial proximity for audio/video

I'm curious if we have a mechanism for triggering a sound and/or video file based on proximity. Contextually I'm thinking about experience mode, or whatever it woud be when a visitor can navigate a scene by flight or walking An example might be a museum display where as a person approaches a painting embedded in the piece that this might activate the video frame or an audio description if its' an object or group
2 Replies
andybak
andybak6mo ago
I would like to add some interactivity in but it's far from the top of the list at the moment. However - it's possible to do stuff like this with no (or very little coding) in Unity using things like https://www.mindport.co/vr-builder or https://unitydust.com/
VR Builder: Free Unity plug-in for VR development I MindPort
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Dust for Unity - makes gamedev easier and faster
Dust for Unity
Dust is 80+ simple but powerful components to Unity. Add animations, sequence of actions, fields, catch events, and generate unique scenes - all with Dust components. Easy to use. No coding required!
AncientWorlds
AncientWorlds6mo ago
Thanks. Interesting.
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