Is there any way to for pre-load LOD chunks to send it on client later?
I want to share my server LOD chunks with clients, so they would see whole world in multiplayer. But i cant find way to preload chunks of whole world.
10 Replies
Somebody get this man a server-side-fork link
I know about this.
You can preload by downloading the world and generating LODs in singleplayer, then send the files to the clients
how do you generate the lods without flying around manually and loading everything in?
Stand still and wait?
it doesn't seem to be doing anything though for me
If your LODs arent generating even tho distant generation is enabled, please make a post in #help-me
Any way to do this from serverside which got better cpu?
Server side fork
I need preload world in fastest way using server to put then on newest versions with shaders support