I've been staring at my screen for about 3 hours and can't figure out for the life of me this fix

Long story short, I have the mod showing in game, I've set the distance to 500 for ref, but it's not loading past my Render Distance... I've included my Mod list hoping some fresh eyes can help... This is MC 1.18.2, Using Forge, and the correct version of DH + Iris
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22 Replies
cola98765
cola98765•8mo ago
oculus only version of Iris 1.7 is compatible with shaders (also shaders have to be compatible, but more and more are) Oculus (which is forge port of iris) did not yet update to iris 1.7, and after secondhand info about related drama on april fools, it is unknown if there ever will be such update and no, Iris does not work with connector
SyntrocityHD
SyntrocityHDOP•8mo ago
okay, I should note I removed Iris before anything else since it's Fabric. Then went over to Oculus, but I'm at the problem you've mentioned. I Have to stick to 1.18.2 MC for a project, is there any other ways I can get around this?
cola98765
cola98765•8mo ago
oh right... anything below mc 1.20 is considered "dead" by iris, so tough luck on getting proper shader support get optifine as your shader loader and follow the legacy guide here https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
SyntrocityHD
SyntrocityHDOP•8mo ago
Even outside of shader support, The mod is present in the game, it's loading fine, But won't actually generate and LOD chunks, I even set the distance to 500 for a dramatic result as a test but will only show my render distance... Any idea why on this?
Puhpine
Puhpine•8mo ago
It doesn't show Lod's even if shaders are off
SyntrocityHD
SyntrocityHDOP•8mo ago
yup
Puhpine
Puhpine•8mo ago
As long as oculus is in your mods folder
SyntrocityHD
SyntrocityHDOP•8mo ago
The mod is loading though, I can access the UI and change it's config... But It wont load anything w/ Oculus
Puhpine
Puhpine•8mo ago
Jep, remove oculus and the chunks will be visible Oculus only messes with the rendering, stopping the rendering of anything that aren't vanilla chunks. That's why you can still interact with the dh ui
SyntrocityHD
SyntrocityHDOP•8mo ago
Ohhh, I'll remove Oc now and see
cola98765
cola98765•8mo ago
thats why I told you to use OF as your shader loader
SyntrocityHD
SyntrocityHDOP•8mo ago
Oculus was the issue! Thanks @Puhpine + @cola98765 (UTC+1) :Love: Now I just gotta get shaders to work :LOL: My brain is fried after trying everything except remove my shader capability... I'm not a fan of Optifine :LOL:
cola98765
cola98765•8mo ago
I know not everyone likes OF but becasue it's implementation of shaders is dumb it does not clear out things rendered by other mods, so it somewhat works with DH
SyntrocityHD
SyntrocityHDOP•8mo ago
I'll give it a try w/ optifine 😅 Optifine did indeed crash The project I work on needs a lot of Optifine replacements rather OF so it won't get past the launcher
TheNewSky
TheNewSky•8mo ago
Oculus has a version that is compatible with DH but it’s buggy and only for 1.20.1.
terribleperson
terribleperson•8mo ago
wait, what's this about drama?
TheNewSky
TheNewSky•8mo ago
Not sure if this caused drama but they did an @ everyon and said there’s a new DH-compatible version of oculus and had a link that was a rickroll
terribleperson
terribleperson•8mo ago
there's an actual DH-compatible version of Oculus, but it's very experimental I'm using it right now.
SyntrocityHD
SyntrocityHDOP•8mo ago
Mind dropping me the file / Sending me towards the link??? 👀
TheNewSky
TheNewSky•8mo ago
SyntrocityHD
SyntrocityHDOP•8mo ago
That’s the saddening part, it needs to be 1.18.2 🥲
terribleperson
terribleperson•8mo ago
Never gonna happen sadly, I don't think Iris 1.7 is coming to 1.19, much less 1.18. Such is the reality of modded Minecraft...
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