Increase server view distance

Hi guys, do you know a way to massively increase the allowed view distance for servers? Running a 1.20 Paper Server and till now I didn't really do anything regarding view distances however many players came to me and asked me to increase the max view distance. I thought of setting it somewhere to like 100-200 chunks, already set up FartherViewDistance however it doesn't really seem to work properly and I don't get smarter from the Chinese config and translations ... Currently have it on 32 and yeah, not enough. By far not enough :/
336 Replies
Admincraft Meta
Admincraft Meta11mo ago
Thanks for asking your question!
Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
Make sure to mark solved when issue is solved!!!
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Requested by waterflows#0
Skullians
Skullians11mo ago
what god you should NEVER have your view distance above 8 and your sim above 6 your server will die. Just get players to use Bobby / distance horizons
Waterflows
WaterflowsOP11mo ago
It isn't even at 10% CPU and 30% RAM usage yet tried that Thats why I am searching for a server side solution
Skullians
Skullians11mo ago
plus it’s going to use a ton of network which is not optimal
Waterflows
WaterflowsOP11mo ago
1G/s uplink
Skullians
Skullians11mo ago
how many players??
Waterflows
WaterflowsOP11mo ago
private server, are like 20-30 players max. Online at the same time mostly like 8-10, maximum was 25 at the same time I think Am only the person responsible to keep the machine running etc. Otherwise I don't have much to do with the server
Skullians
Skullians11mo ago
honestly I think your server would die with 10 concurrent players with 32 view distance
Waterflows
WaterflowsOP11mo ago
well Its currently running like dat idk Or maybe I messed up the config and thats why it doesn't work
Skullians
Skullians11mo ago
also, what do you mean by ‘tried that’ with Bobby / client side mods
Waterflows
WaterflowsOP11mo ago
citation: "My laptop can't run mods" DOn't ask me how they think their minecraft gonna handle creating 100 chunks client side wise
Skullians
Skullians11mo ago
well that’s their issue ngl
Waterflows
WaterflowsOP11mo ago
yeah but still, if there is a plugin for serverside configuration making that possible then it would be worth a shot already rendered them half a terrabyte worth of dynmap pictures so they can plan their buildings better but dynmap and ingame viewing isn't the same
Skullians
Skullians11mo ago
NO. FUCK what server version are you?
Waterflows
WaterflowsOP11mo ago
1.20 paper
Skullians
Skullians11mo ago
nvm 1.20 Never. Ever. Use. Dynmap. it is the shittest plugin ever.
Waterflows
WaterflowsOP11mo ago
why?
Skullians
Skullians11mo ago
I am being deadly serious
Waterflows
WaterflowsOP11mo ago
I like it
Skullians
Skullians11mo ago
Incredibly slow. Uses an insane amount of storage. Laggy. Buggy.
Waterflows
WaterflowsOP11mo ago
actually offers quite a few fun things to modify storage I agree the rest I don't
DemGlizzys1
DemGlizzys111mo ago
does dynmap take up a lot of resources? i’m considering removing it
Waterflows
WaterflowsOP11mo ago
depends on your server and what you consider to be a lot
Skullians
Skullians11mo ago
In short yes
DemGlizzys1
DemGlizzys111mo ago
i have 5800x and 8gb ddr4 2666mhz
Skullians
Skullians11mo ago
https://map.roanv.nl Take a look at bluemap
Map Index
Minecraft map viewers comparison
Skullians
Skullians11mo ago
problem with dynmap, if you want anything to update, you have to rerender anything
DemGlizzys1
DemGlizzys111mo ago
not with bluemap?
Waterflows
WaterflowsOP11mo ago
radiusrenders do exist
Skullians
Skullians11mo ago
Maps like bluemap are automatic and incremental; they don’t use a lot of resources like dynamp, and render only updated areas
DemGlizzys1
DemGlizzys111mo ago
probably 5 percent cpu /ram
Waterflows
WaterflowsOP11mo ago
well I really like bluemap 3D perspective
Skullians
Skullians11mo ago
:YesYes: can vouch I do find that the free-fly mode is kind of cheating but that can be disabled
Waterflows
WaterflowsOP11mo ago
can you increase the range of rendered tiles in the browser tab of it?
Skullians
Skullians11mo ago
as in the Hi res part? the detailed part?
Waterflows
WaterflowsOP11mo ago
yeah
DemGlizzys1
DemGlizzys111mo ago
there’s a free fly?
Skullians
Skullians11mo ago
you can change that in the settings option of the web map
DemGlizzys1
DemGlizzys111mo ago
like i can fly around as a player?
Skullians
Skullians11mo ago
on your own device
Waterflows
WaterflowsOP11mo ago
Is there a limit? oh, nice so that ones client side
Skullians
Skullians11mo ago
look through the modes on bluemap you’ll see what I mean
Discount Milk
Discount Milk11mo ago
If they can't handle a mod that caches chunks locally how are they gonna handle a larger view distance?
DemGlizzys1
DemGlizzys111mo ago
v4?
Skullians
Skullians11mo ago
either
Waterflows
WaterflowsOP11mo ago
DONT ASK ME ahhhhhhhh
Skullians
Skullians11mo ago
V4 is the same as the normal bluemap but is slightly faster and has slightly less storage usage
Waterflows
WaterflowsOP11mo ago
Just want to be able to say "your problem now" and "server side wise it runs"
DemGlizzys1
DemGlizzys111mo ago
that’s a lot more user friendly
Waterflows
WaterflowsOP11mo ago
so improved version or any downside?
Discount Milk
Discount Milk11mo ago
But as an aside. Paper server jar gets the clients render distance before sending the appropriate chunks. You can set the view distance on the server stupid high, as long as the sim distance is reasonable.
Skullians
Skullians11mo ago
the new v4 is very new and may be buggy. The performance improvement isn’t massive and you’d get away with the stable versions
Waterflows
WaterflowsOP11mo ago
server properties still have the limit of 32 chunks I think?
Skullians
Skullians11mo ago
but I’ve used v4 and I’ve not had any issues
Discount Milk
Discount Milk11mo ago
Sounds right. But a 32 chunk radius is HUGE
DemGlizzys1
DemGlizzys111mo ago
i don’t even have my dynmap open right now just staff purposes
Skullians
Skullians11mo ago
that’s what I said xd
Waterflows
WaterflowsOP11mo ago
they. want. over. 100. 😦
DemGlizzys1
DemGlizzys111mo ago
will it even look half okay with their screen? seeing that far?
Discount Milk
Discount Milk11mo ago
Tell them they're unreasonable and should use local caching mods
Skullians
Skullians11mo ago
^^
DemGlizzys1
DemGlizzys111mo ago
they would need like an 8k monitor the size of that one really big samsung monitor
Skullians
Skullians11mo ago
You don’t have to give in to the demands of your players It’s your server
Waterflows
WaterflowsOP11mo ago
They need to see the terrain very far to plan buildings
Skullians
Skullians11mo ago
your rules your choices
Waterflows
WaterflowsOP11mo ago
not my server
DemGlizzys1
DemGlizzys111mo ago
elytra
Waterflows
WaterflowsOP11mo ago
Just the guy responsible to keep it form crashing
Skullians
Skullians11mo ago
Is it multiple people who want 100+ render or one or two
Waterflows
WaterflowsOP11mo ago
yes 😦
Discount Milk
Discount Milk11mo ago
You won't get any details at that far of a distance. They wouldn't even be able to see anything.
Skullians
Skullians11mo ago
^^
Waterflows
WaterflowsOP11mo ago
If it only were 1 or 2 I would tell them to f off
Discount Milk
Discount Milk11mo ago
Your players don't know what they're asking for :KEKW:
Skullians
Skullians11mo ago
more render -> More lag -> more problems -> higher chance of crashing
Waterflows
WaterflowsOP11mo ago
well someone recently posted a screenshot of like 500 chunks view using a mod
DemGlizzys1
DemGlizzys111mo ago
->mad players because of crashing
Waterflows
WaterflowsOP11mo ago
they celebrated it and the topic of increasing chunk view came up again
DemGlizzys1
DemGlizzys111mo ago
probably distant horizons
Skullians
Skullians11mo ago
distant horizons is meh imo
Discount Milk
Discount Milk11mo ago
Even using optifine zoom there's a distance to how far the player can see.
Skullians
Skullians11mo ago
Bobby or farsight is better
Discount Milk
Discount Milk11mo ago
Like, just from a details at a distance perspective. If they want to be able to view 500 chunk radius at a time... That's what your dynmap is for...
DemGlizzys1
DemGlizzys111mo ago
500 chunk is insane truly
Discount Milk
Discount Milk11mo ago
Even 50 chunk radius is insane truly.
DemGlizzys1
DemGlizzys111mo ago
Would the best of the best even be able to remotely decently be able to hand that?
Skullians
Skullians11mo ago
On the client or server?
DemGlizzys1
DemGlizzys111mo ago
server with multiple players
Skullians
Skullians11mo ago
One hell of a CPU, probably a fast drive, and a beefy connection The amount of data having to be sent to each player
DemGlizzys1
DemGlizzys111mo ago
but who has all of that and isn’t spending 2k-3k a month
Skullians
Skullians11mo ago
Especially if you have DDoS protection, that will cost you a lot Typically servers will have ~8 view and ~6 sim maximum servers*
Waterflows
WaterflowsOP11mo ago
The current server resource usage of 3 ppl with sim and view distance server side on 32
No description
No description
No description
DemGlizzys1
DemGlizzys111mo ago
that’s some big ol numbers
Skullians
Skullians11mo ago
3 people isn’t a lot no offence
DemGlizzys1
DemGlizzys111mo ago
more than me…
Skullians
Skullians11mo ago
are those people in the same area?
Waterflows
WaterflowsOP11mo ago
nope spread on 2 worlds
DemGlizzys1
DemGlizzys111mo ago
mars and earth🔥
Waterflows
WaterflowsOP11mo ago
yeah but it was the same a few minutes ago when we were still 7 online
Skullians
Skullians11mo ago
I mean 90% cpu usage isn’t high but it isn’t low
Waterflows
WaterflowsOP11mo ago
90% pterodactyl usage
DemGlizzys1
DemGlizzys111mo ago
what’s cpu
Skullians
Skullians11mo ago
huh
Waterflows
WaterflowsOP11mo ago
pterodactyl has a different way of portraying CPU usage in % Every 100% is a core
Skullians
Skullians11mo ago
yes ik
Waterflows
WaterflowsOP11mo ago
okay
Skullians
Skullians11mo ago
I have my own panel
Waterflows
WaterflowsOP11mo ago
so yeah, really isn't anything nice 😄
Skullians
Skullians11mo ago
True But then mc is primarily singlethreaded
DemGlizzys1
DemGlizzys111mo ago
i so wish folia was compatible with everything
Waterflows
WaterflowsOP11mo ago
yeah, still already managed to get it to a few thousand % lol
Skullians
Skullians11mo ago
Folia is unstable xd If you’re going to invest in appropriate hardware for folia you may as well buy UniverseSpigot
DemGlizzys1
DemGlizzys111mo ago
yeah i know:sad: if folia was stable though i think i would be happy that’s what’s keeping me from using it. and hosts not having many cpus with higher cores
Skullians
Skullians11mo ago
If you’re using folia you’re probably using a dedi
DemGlizzys1
DemGlizzys111mo ago
that too
Waterflows
WaterflowsOP11mo ago
quite interesting
No description
Waterflows
WaterflowsOP11mo ago
that was for 1 sec when a player teleported lol
Discount Milk
Discount Milk11mo ago
Is that 60gb of memory allocated to minecraft
Waterflows
WaterflowsOP11mo ago
yeah 🙂
DemGlizzys1
DemGlizzys111mo ago
😦
Skullians
Skullians11mo ago
I THOUGHT IT WAS 6GB what are you doing??!?!?
Discount Milk
Discount Milk11mo ago
:NOPERS:
DemGlizzys1
DemGlizzys111mo ago
gahdamn
Discount Milk
Discount Milk11mo ago
That's 4 zeros
Waterflows
WaterflowsOP11mo ago
Should've seen the memory usage when I was fast rendering dynmap and using chunky lol
Skullians
Skullians11mo ago
Another reason why dynmap sucks
DemGlizzys1
DemGlizzys111mo ago
at same time?
Waterflows
WaterflowsOP11mo ago
yep gave chunky a 1 min headstart
DemGlizzys1
DemGlizzys111mo ago
i did chunky first
Waterflows
WaterflowsOP11mo ago
then went go go go to be fair, I gave chunky a few more CPU threads
Skullians
Skullians11mo ago
You should never allocate more than 12GB of memory to a single Minecraft server
DemGlizzys1
DemGlizzys111mo ago
what do you use to allocate threads
Waterflows
WaterflowsOP11mo ago
nvm that hundred, was placed wrong
DemGlizzys1
DemGlizzys111mo ago
i’m just curious
Skullians
Skullians11mo ago
for chunky and dynmap, that’s fine but not in general
Waterflows
WaterflowsOP11mo ago
but whay
Skullians
Skullians11mo ago
Java GC
DemGlizzys1
DemGlizzys111mo ago
it just caches junk ends up becoming bad for performance
Skullians
Skullians11mo ago
^
Waterflows
WaterflowsOP11mo ago
I once had a full storage that was funny
DemGlizzys1
DemGlizzys111mo ago
how much
Waterflows
WaterflowsOP11mo ago
blocks being placed etc. and then like 20s later when the blocks were deleted fro mthe RAM cache tehy disappeared again Back then I was on 250GB Thats not even the main world by now :/
DemGlizzys1
DemGlizzys111mo ago
yeah i feel like hosts who give like 100gb is just so cheap, i mean i customizable could be me though
Discount Milk
Discount Milk11mo ago
Most servers don't need that much space.
Waterflows
WaterflowsOP11mo ago
execuse me
DemGlizzys1
DemGlizzys111mo ago
i feel like if you have a genuine server then world files can get up there, which i guess a reset wouldn’t be bad if its an smp
Waterflows
WaterflowsOP11mo ago
so you saying that the server with over 1TB of used space is out of proportion??
DemGlizzys1
DemGlizzys111mo ago
genuine as in 15-20 concurrent players
Waterflows
WaterflowsOP11mo ago
(backups included) yeah, world files grow very fast
Discount Milk
Discount Milk11mo ago
It depends tbh.
Waterflows
WaterflowsOP11mo ago
I have two backup from 2 years ago with 3 months in between them added 100GB to the map
Discount Milk
Discount Milk11mo ago
World files with a world border and full pre generation grow very little
Waterflows
WaterflowsOP11mo ago
I mean I did a chunky 50k on the main world still growing
Skullians
Skullians11mo ago
did you set a world border
DemGlizzys1
DemGlizzys111mo ago
please
Waterflows
WaterflowsOP11mo ago
no -.-
Skullians
Skullians11mo ago
well
DemGlizzys1
DemGlizzys111mo ago
i feel like if there wasn’t a world border there would just be some dick going max speed with an elytra
Skullians
Skullians11mo ago
that’s your answer
DemGlizzys1
DemGlizzys111mo ago
for me
Skullians
Skullians11mo ago
well they can FAFO
Discount Milk
Discount Milk11mo ago
For 30 people that feels excessive. I promise you that a majority of your chunks have below a single minute occupancy time.
Waterflows
WaterflowsOP11mo ago
well, we are still generating new chunks from time to time
DemGlizzys1
DemGlizzys111mo ago
what’s fafo
Waterflows
WaterflowsOP11mo ago
fuck around find out
Skullians
Skullians11mo ago
^
DemGlizzys1
DemGlizzys111mo ago
ah one sec gotta edit some rules in config and put that in there
Waterflows
WaterflowsOP11mo ago
I mean, regarding the "max 12GB of RAM to MC Server" thing we can just clear cached / buffed ram
Skullians
Skullians11mo ago
just no
Waterflows
WaterflowsOP11mo ago
can be dropped with 1 command
No description
Skullians
Skullians11mo ago
your server isn’t ever going to use over 12GB of ram
DemGlizzys1
DemGlizzys111mo ago
cached 52 gigs? that’s a lot
Waterflows
WaterflowsOP11mo ago
I mean, I also have a windows machine running on it in a vbox and stuff
Discount Milk
Discount Milk11mo ago
That's a general rule of thumb.
Waterflows
WaterflowsOP11mo ago
that adds to it
DemGlizzys1
DemGlizzys111mo ago
do you use windows or linux?
Waterflows
WaterflowsOP11mo ago
linux with windows emulated on the linux machine wasn't nice to set up .... did I just kill the chat? lol
DemGlizzys1
DemGlizzys111mo ago
i’m currently making pbj
Skullians
Skullians11mo ago
why xd
Waterflows
WaterflowsOP11mo ago
have some ancient software running that neets .Net framework to work and it needs ancient .Net framework which doesn't work with Linux or wine Or any other support software :)) 😦
Skullians
Skullians11mo ago
oh Rip skill issue /j
Waterflows
WaterflowsOP11mo ago
I think another reason the server uses to much RAM is that people regulary (like multiple times a day) use worldedit and just copy and paste and move around schematics with over 4m to max 12m blocks the devs are refusing to make the software linux compactible
Skullians
Skullians11mo ago
:Sadge: well FAWE might help
Waterflows
WaterflowsOP11mo ago
we hav FAWE installed
ProGamingDk
ProGamingDk11mo ago
should be on client
Waterflows
WaterflowsOP11mo ago
It would just need so long so back to the original question any idea how to get the server to simulate 100 chunks? 🙂
Skullians
Skullians11mo ago
oh yeah, good point
Discount Milk
Discount Milk11mo ago
You don't.
Skullians
Skullians11mo ago
:this:
Discount Milk
Discount Milk11mo ago
You use local caching mods or a map plugin.
Cooleg
Cooleg11mo ago
possibly the greatest skullian L
Skullians
Skullians11mo ago
:ANGERY:
Waterflows
WaterflowsOP11mo ago
#view-distance on 32 for ever!
Skullians
Skullians11mo ago
:aNgErY:
CtrlAltDelMe
CtrlAltDelMe11mo ago
Tell your players to get a mod like far sight
DemGlizzys1
DemGlizzys111mo ago
OP said that players said that their pcs can’t handle that
Skullians
Skullians11mo ago
But realistically, that’s their problem
SpaceCowPie
SpaceCowPie11mo ago
but they can handle the full render distance at once?
Skullians
Skullians11mo ago
Bearing in mind the view distance and simulation distance doesn’t go over 32 chunks maximum on the client anyways?!?!?
SpaceCowPie
SpaceCowPie11mo ago
they dont know what they're talking about
Waterflows
WaterflowsOP11mo ago
64 with optifine and stuff But server caps it at 32 atm
ProGamingDk
ProGamingDk11mo ago
optifine is complete crap
Lunaiskey
Lunaiskey11mo ago
simple answer you dont, since most servers struggle with the default 10 10 and theres no way around it without optimizing the server jar a ton and still then there is limits of what java can handle, if it was c++ maybe
anth1121
anth112111mo ago
Bros power and internet bills with all his players using 100 chunks render distance is gonna reach 6 digits 💀💀
CtrlAltDelMe
CtrlAltDelMe11mo ago
Lol yes Wtf their players can render 64 chunks but not use such a simple plugin? Or are we talking about sim distance Why the hell you need such a big sim distance anyways Just get chunkloader mods
QarthO
QarthO11mo ago
Why not use the Bobby mod with sodium and nvidium? U can have crazy render distance like ur asking and its no toll on the server And runs super well
Discount Milk
Discount Milk11mo ago
"because our computers can't handle mods
QarthO
QarthO11mo ago
well the op mentioned optifine, which is a really shit performance mod If this is true then why is he asking to increase render distance? You can’t if u can’t run mods
Discount Milk
Discount Milk11mo ago
. :Shrug:
QarthO
QarthO11mo ago
I can tell u his laptop can run mods. And if it’s a shit laptop that they SHOULD be running mods. But strictly performance mods, and not things like Bobby to increase server distance
Waterflows
WaterflowsOP11mo ago
optifine is the one on my PC No idea what they have
Skullians
Skullians11mo ago
Optifine sucks use Sodium, a fabric mod Way better than optifine by far
QarthO
QarthO11mo ago
optifine is laughable at how horrible it is
Skullians
Skullians11mo ago
mhm
Waterflows
WaterflowsOP11mo ago
in how far better? I don't use optifine for performance enhancement, no need for that
SpaceCowPie
SpaceCowPie11mo ago
LambdAurora
OptiFine Alternatives
A list of recommended OptiFine alternatives for Minecraft: Java Edition.
QarthO
QarthO11mo ago
sodium + addons do everything optifine does 100x better
Skullians
Skullians11mo ago
^^
QarthO
QarthO11mo ago
most shaders and other addons are built it work with sodium + iris as the number 1 priority
Skullians
Skullians11mo ago
Sodium + Iris, Continuity and Indium if you want as well
Waterflows
WaterflowsOP11mo ago
what do you guys used to have optifine for? I just wanted a mod to see the cape and get some zoom back when I got BAC with optifine as I moved from Labymods where I also had optifine when I moved from just manual forge installation
Skullians
Skullians11mo ago
fabric has cape mods Minecraft has capes built in and zoom mods exists
QarthO
QarthO11mo ago
zoomify is a better zoom mod than optifines
Skullians
Skullians11mo ago
e.g. Logical Zoom or zoomify logical zoom is more optifine like as iirc you can’t change zoom in optifine but zoomify is cool af too
QarthO
QarthO11mo ago
you should also not be using forge as a client modloader
Waterflows
WaterflowsOP11mo ago
I currently use BAC
QarthO
QarthO11mo ago
forge should only be used for content mods that aren't available on fabric BAC?
Waterflows
WaterflowsOP11mo ago
Used to have forge back in 2013/14
QarthO
QarthO11mo ago
yeah so did i
Waterflows
WaterflowsOP11mo ago
Badlion client
Skullians
Skullians11mo ago
oh I mean
QarthO
QarthO11mo ago
use modrinth or prism
Waterflows
WaterflowsOP11mo ago
moved from forge --> laby --> BAC
QarthO
QarthO11mo ago
bac is still forge btw its just a client
Skullians
Skullians11mo ago
^^
Waterflows
WaterflowsOP11mo ago
^^
Skullians
Skullians11mo ago
use prism
Waterflows
WaterflowsOP11mo ago
well lol
Skullians
Skullians11mo ago
forge has not good performance mods
Waterflows
WaterflowsOP11mo ago
Idk I don't really get performance mods like, human eye can only see 60 FPS either way so I cap the FPS at 70
Skullians
Skullians11mo ago
:Shruge: your loss
QarthO
QarthO11mo ago
u dont understand how it works if thats what u think btw lets say i want 100 render distance a vanilla client will run at 2fps with sodium + nvidium i can have 144 fps also ur monitor refresh rate isnt synced with a humans eye refresh rate so u will notice a difference and humans can see higher than 60fps and every human is different btw, there were recent studies on it
Waterflows
WaterflowsOP11mo ago
interesting
QarthO
QarthO11mo ago
adding shaders + higher render distance + more entities + dynamic lights, etc u need performance mods if u want to keep ur fps above the line of noticible framerate drop
Waterflows
WaterflowsOP11mo ago
hmm, will do some testing then thanks for the explanations! I lost touch to modding back in 2015 and back then I think only forge existed and performance mods weren't really a huge thing
QarthO
QarthO11mo ago
^ this right here tho is the big thing people dont understand when saying things like "humans only see 60fps" if there is any offset, (which there will always be) u will notice
ProGamingDk
ProGamingDk11mo ago
60 fps 😭
Waterflows
WaterflowsOP11mo ago
yeah, human eyes are great at catching motion and thus also offsets
ProGamingDk
ProGamingDk11mo ago
after 144 hz 60 feels so bad
QarthO
QarthO11mo ago
^ is very very noticible
Waterflows
WaterflowsOP11mo ago
I am not even sure if my monitors support 144
QarthO
QarthO11mo ago
thats fine, if it doesnt, u still want performance mods so u can do more things ie. rendering capes takes resources obv its minimal, but things add up
ProGamingDk
ProGamingDk11mo ago
higher fps = less input latency iirc even when higher than your monitors refresh rate
QarthO
QarthO11mo ago
theres also a question... why not have performance mods? like it just keeps ur pc healthy if ur not perma overworking it. and lets u have other apps open
Waterflows
WaterflowsOP11mo ago
I mean, I limited my CPU and GPU already so it doesn't cost unneccesary energy
QarthO
QarthO11mo ago
so? doesnt answer my question at all lmao why not just make it run better if it costs you zero
Waterflows
WaterflowsOP11mo ago
idk as I said I will test it out and see if I notice any difference
QarthO
QarthO11mo ago
AsianHalfSquat
YouTube
Minecraft Has Never Looked This Good
This may be the best Minecraft has ever looked using mods. It truly looks absolutely incredible! Enjoy! ----------------------------------------------------------------------------------------------------------- MODS Distant Horizons - https://modrinth.com/mod/distanthorizons Iris - https://modrinth.com/mod/iris Sodium - https://modrinth...
QarthO
QarthO11mo ago
you wouldnt have above 5 fps if u ran bac with optifine and wanted this
Waterflows
WaterflowsOP11mo ago
just checked, my monitors are at 1920 x 1080, 60 Hz time to test it what do I get if I manage to get 6 fps?
ProGamingDk
ProGamingDk11mo ago
a kiss from Qarth
QarthO
QarthO11mo ago
more than a kiss 😉
Waterflows
WaterflowsOP11mo ago
😄 I already see my MC crashing
QarthO
QarthO11mo ago
bootup 1024 render distance with optifine lets see what happens
Waterflows
WaterflowsOP11mo ago
okay gonna download forge real quick can't add stuff to BAC rn
Skullians
Skullians11mo ago
don’t do forge! do fabric!
QarthO
QarthO11mo ago
look at that view
No description
Waterflows
WaterflowsOP11mo ago
fabric would be performance enhancing
Skullians
Skullians11mo ago
oh are you testing non performance enhancing
Waterflows
WaterflowsOP11mo ago
we want to see if I manage to get 6 fps without performance enhancements @QarthO with or without optifine? Does optifine count as performance enhancement?
QarthO
QarthO11mo ago
well you'll need a mod that'll let u get to that high of render distance idk if optifine lets u get to 1024
Waterflows
WaterflowsOP11mo ago
got distant horizons
QarthO
QarthO11mo ago
kk bump it to 1024 without optifine, try it with optifine then switch to fabric, get sodium + nvidium and see how it differs
Waterflows
WaterflowsOP11mo ago
No description
Waterflows
WaterflowsOP11mo ago
like that?
QarthO
QarthO11mo ago
ya, but you'll need to go load all the chunks it'll only render what u have
Waterflows
WaterflowsOP11mo ago
alright, so when flying around with that setting I am at around 12 FPS flying around rendering new chunks
QarthO
QarthO11mo ago
yea.... so maybe you do want performance mods??? xd
Waterflows
WaterflowsOP11mo ago
Any chance I can force the mod to use the GPU more? Its hanging at 10-20% -.-
QarthO
QarthO11mo ago
nope, not without a mod
Waterflows
WaterflowsOP11mo ago
so I got over 5 FPS
QarthO
QarthO11mo ago
have u rendered all of the 1024 chunks in the radius of u
Waterflows
WaterflowsOP11mo ago
idk, how do I check
Skullians
Skullians11mo ago
fly around a shit ton
QarthO
QarthO11mo ago
a lot of flying around
Skullians
Skullians11mo ago
if it looks irregular then fly around more
Waterflows
WaterflowsOP11mo ago
Is there a command to increase my flight speed?
QarthO
QarthO11mo ago
uh idk, u can prob edit attributes with some funky function command with shaders?
Waterflows
WaterflowsOP11mo ago
I don't use shaders I might have one somewhere on my drive, 1 sec alright, I can see your argument with the performance mods
Waterflows
WaterflowsOP11mo ago
No description
Waterflows
WaterflowsOP11mo ago
not fully rendered yet, some chunks still generating
QarthO
QarthO11mo ago
Yeah I can tell ur at like 30 chunks maybe, not 1024 So trying to get ur friends who don’t have modded clients get high render distance is just not a thing But if u did this same world with fabric and sodium + nvidium
Waterflows
WaterflowsOP11mo ago
nah, defo more than 30 chunks but yeah
QarthO
QarthO11mo ago
30 radius
Waterflows
WaterflowsOP11mo ago
ah, yeah uhm yeah about that apparently bluemap is crashing some of my players browsers dynmap it is I guess
ProGamingDk
ProGamingDk11mo ago
use pl3xmpa pl3xmap or squaremap is that v4?
Waterflows
WaterflowsOP11mo ago
idk which version Some players just immediately vetoed is due to previous encounters
ProGamingDk
ProGamingDk11mo ago
then use pl3xmap or squaremap
Waterflows
WaterflowsOP11mo ago
Are those server-side heavy? Can't have it client-side heavy
ProGamingDk
ProGamingDk11mo ago
they are neither
Waterflows
WaterflowsOP11mo ago
those are mods, aren't they?
ProGamingDk
ProGamingDk11mo ago
plugins/mods
Waterflows
WaterflowsOP11mo ago
hmm I see
Discount Milk
Discount Milk11mo ago
due to previous encounters
Why are you letting your users with shitbooks make server decisions for you? Without even attempting them.
Waterflows
WaterflowsOP11mo ago
I asked them if they have experience with it
Discount Milk
Discount Milk11mo ago
Your same users that want you to set server view distance to 100 but can't install view distance increasing mods?
Waterflows
WaterflowsOP11mo ago
different ones same server, different user fraction Let me cite: "minecraft can barely run" idk, I try to find a middle way however Pl3xmap looks promising
QarthO
QarthO11mo ago
pl3xmap renders 1000x faster than dynmap uses 1/10th the storage, and has a better webview than dynmap and im not exagerating on the numbers !map
Carl-bot
Carl-bot11mo ago
View a comparison of the most popular map plugins here: https://map.roanv.nl
Map Index
Minecraft map viewers comparison
Waterflows
WaterflowsOP8mo ago
alright so, I got myself a new monitor last week and I now can fully and totally see your argument lol
CtrlAltDelMe
CtrlAltDelMe8mo ago
Optifine is known to fake render distance It's supposed to be a bug The sodium developer researched on that and wrote a whole doc about it OMG NO NONONONO NOOOO NO NOOOO NO!!!!! NO NO NO NOOO NOOOOOOOO NO. It does NOT WORK LIKE THAT First place, eyes don't see at FPS like we digitally do A computer screen when it says to refresh 60hz per second, means it's display changes the image 60 times per second. The eye does NOT refresh 60 times per second, they're perceiving the light in real life and that light reflects in your cornea and there are cells in your eye that convert light stimulus into electric waves This is NOT something measured in actions per second, the cells aren't freezing and obtaining a set of images per second. Your eyes detect the light without any form of limitation and it just converts those in electric stimulus so your brain can process it I'M SORRY for reviving threads but I can't let that pass When your computer says it refreshes at 120hz it indeed means the image updates 120 times per second. This will feel a lot smoother over 60hz because there are more images that will allow to fill in. Thus allowing a smoother movement
Skullians
Skullians8mo ago
the human eye can only see at 60fps btw
Torrent
Torrent8mo ago
60gb? :thonk:
Skullians
Skullians8mo ago
fuck 60fps
Torrent
Torrent8mo ago
xD
Skullians
Skullians8mo ago
It’s 00:32 gimme a break
Torrent
Torrent8mo ago
I thought you were on to something
CtrlAltDelMe
CtrlAltDelMe8mo ago
Not late
Torrent
Torrent8mo ago
i mean that's fairly late
CtrlAltDelMe
CtrlAltDelMe8mo ago
It's 1:32 am and I can write all that
Torrent
Torrent8mo ago
implying everyone's sleep schedule is the same
Skullians
Skullians8mo ago
says the person who has to be reminded to go to sleep at midnight smh
CtrlAltDelMe
CtrlAltDelMe8mo ago
Ah mine is fucked
Torrent
Torrent8mo ago
very true, and I never listen xD
Skullians
Skullians8mo ago
lol
CtrlAltDelMe
CtrlAltDelMe8mo ago
I visited your base
Skullians
Skullians8mo ago
I would remind you but that’s 5am for me
CtrlAltDelMe
CtrlAltDelMe8mo ago
At torrent smp It slays
Torrent
Torrent8mo ago
did you actually thanks lol
CtrlAltDelMe
CtrlAltDelMe8mo ago
There's a whole underground construction and all that :Slay: although I'm dumb and got a bit lost :shiggyfast:
elite
elite8mo ago
i’m so curious as to see where this is going. i am just in shock from the 100 view distance to the 32 chunk sim and view distance to the “my minecraft cant run mods” excuse to the idea that 60gbs were allocated or that performance mods… are hard to run??? this thread is so funny holy i cant even imagine what the server this question is talking bout is like
cal
cal8mo ago
cant run a LOD mod but can render the chunks at full res? chat is the player lying or lying
elite
elite8mo ago
honestly.. gonna sound crazy but might… be lying?
cal
cal8mo ago
why would he do that?? you cant lie on the internet!!
Lunaiskey
Lunaiskey8mo ago
lod mod?
cal
cal8mo ago
level of detail

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