The Dh forks seem to cause xray leaves
Tried out several shaders from here, they all seem to have xray leaves and grass: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
When using regular forks without DH compatibility, there is no issue. Well, apart from no DH.
Is this a known issue?
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
![No description](https://cdn.answeroverflow.com/1213884327755128902/2024-03-03_18.19.57.png)
4 Replies
known issue afaik
no fix atm
Ok thanks 👍
I'll leave it open for now then
I'm having the same issue but for grass too
![No description](https://cdn.answeroverflow.com/1232012447167287356/image.png)
Has to be reported to the shader dev/Iris devs, not DH