RVT Blending
It would be nice to have RVT blend material (or a similar feature) to blend the assets material with the terrain material.
It would be even more interesting if it was possible to blend material between different meshes (sometimes terrain is just a mesh or sometimes it looks more natural if materials blend together instead of a hard transition)
5 Replies
Thanks for the feedback! Noting this down!
I don't know if you've already checked that but in this tutorial, at this time, it says that RVT works with mesh landscape too...
Maybe it works just on the hights (z axis) but i think is not a problem...usually when we have to blend, we are talking about dust or dirt that falls down on top of the assets...
https://youtu.be/xYuIDFzKaF4?si=h-w2xOPN2ocOgp7n&t=527
Unreal Sensei
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How to Blend Objects with Your Landscape - UE4 Runtime Virtual Text...
In this free Unreal Engine 4 tutorial or course we will go over how to blend objects with your landscape for realistic results using Unreal's new runtime virtual textures system!
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thanks for the video! Adding it to your request in our list so the devs can check it out! 🙂
any updates about this @DanielFreden (Dash for UE5) ? 👀
Would be a killer function if added.
Thanks again for making world building even more fun and artist-friendly.
Not yet noo 😦
I totally agree that it would be great to have it though, hopefully sooner than later!
Thank you for using Dash and the support!