When I drag an object from the content

When I drag an object from the content browser to the scene, and I have the Dash's terrain there, I notice that the object doesn't snap to the mesh, and it doesn't even fall to the terrain with the End shortcut. Is this how it's supposed to be?
6 Replies
Synaesthesia
Synaesthesia•13mo ago
Could you attach a video showing what's happening?
Arthis
ArthisOP•13mo ago
You see it snaps to other objects on the scene but not to the Dash's terrain. By the end of the video I'm pressing the End key but the object doesn't drop to the terrain.
Synaesthesia
Synaesthesia•13mo ago
Oh that's super weird. @cos88 or @adnanchaumette can look into this more come Monday since they're probably off being a weekend
Arthis
ArthisOP•13mo ago
Thanks!
DanielFreden (Dash for UE5)
It is not supposed to be like that and I have never seen the issue before 🤔 Is it consistent? I.e. the same with other objects and with newly created terrains? One thing that might get it to work until we figure out the bug, is converting the terrain to a static terrain, just search for convert and you should find that action. But, important, this action makes your terrain non-editable with the Dash settings afterwards and you can revert that action
Costantino
Costantino•13mo ago
Hello, when this happens, it's possible something turned off collisions for the terrain. This shouldn't happen, but it seems in your video it's the case. If you select your plane, and type in Dash "Set Collisions" you should force the mesh to react to drops from the library. Let me know if that solves it or you still get the issue.
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