It won t use the shape of the decal but

It won't use the shape of the decal but it's pivot position, so worth keeping that in mind. If what you wanted to do was scattering only on a texture, then you'd be better off with the texture masking feature instead.
1 Reply
aoshi11
aoshi1115mo ago
I see. Because I wanted to use the decal itself so that i can move it around and it will still affect it procedurally, so I guess using the decal actor is closer to what I want, unless dash can actually use the decal opacity texture within the decal actor and you can still move it around. hehe. Thank you
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