How do I make the nether easier to see with a high render distance?
I bought a custom nether map (Native 1.19.4) without a ceiling for its scenery, but when I load it in to my paper 1.20.1 server, even with my render distance and server render distance being 12 I can't see past more than a few chunks. Is there any way for me to resolve this and allow people to see further, perhaps with a biome change? I don't plan for players to be able to break blocks.
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Requested by .deathpacito#0
I did some research and it seems minecraft has a nether fog that limits render to half the max (12) so 6 chunks is the max you can view. If that is the case would it be possible to port the map into the overworld and manually change the biome somehow?
That's overcomplicating imo
Sodium and sodium extras offer some tools to limit & edit fog etc
Sorry I mean i'm hosting a server, and I got the map for the scenery + open world nether concept, and would like everyone to be able to see it
Oh btw
What's the chunk render distance in server.properties
Oh yeah 12
I mean you can tell everyone to use fabric + sodium & sodium extras which offers some way to change fog but that comes with the epic trouble of having to support every player who has no idea how to change that
Wait fabric works with paper?
You can join a paper server with fabric
I join with journeymap, JEI, and my lovely optimization mods, even on vanilla & public servers
Huh. Didn't know. If there is no server side method to get rid of the nether fog then I might have to move this map to the overworld
There's a plugin called universe
Which is used to make another "dimensions" or something like that
I don't know nothing about the plugins but many people use it to have extra worlds
have u tried importing it with multiverse using normal generator
Nope
give that a go'
The map file only came with a region folder and level.dat file
thats fine
Is that still suitable?
Alright
Not ideal but it works
/solved