Cave islands don't have complete shells at a distance.
Probably just how the world is loaded and how it places lod segments for a thin wall like this but if there's any way to work out this possible oversight in future versions then that'd be nice.
![No description](https://answer-overflow-discord-attachments.s3.amazonaws.com/1150247789004079104/2023-09-09_18.49.31.png)
![No description](https://answer-overflow-discord-attachments.s3.amazonaws.com/1150247789339607050/2023-09-09_18.49.35.png)
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