ReactiveMap global signal
Reactive map that i use does not triger updated when i do operations like forEach is there way to make it still work like signal ?
2 Replies
a reactive map from solid primitives?
could you make an issue for it? that probably shouldn’t be the case
what if you used
for of
instead?yeah for of works but bugs when we remove element from map
so size goes from 1 to 0
delete also does not work