Keep chunk loaded
Hello! Currently running a minigames sever, I'm which all the minigames are in the same map, players play the first one and are teleported to the next one. However I have seen a lag spike in that teleport.
I think one issue is related to the new chunk being loaded server side. I would like to know how to keep the chunks of the minigame areas loaded, so the server doesnt have to unload and load everytime a game is played? I'm using puffer fish for the server
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Requested by zestian#0
/forceload
This will reduce lag spikes when going to new regions?
Or keeping chunk loaded won't be an improvement?
itll keep the chunk loaded
if you want that then pregen the world with chunky
Its minigames, the map is custom, so there is not going to be pregenerated