Keep chunk loaded

Hello! Currently running a minigames sever, I'm which all the minigames are in the same map, players play the first one and are teleported to the next one. However I have seen a lag spike in that teleport. I think one issue is related to the new chunk being loaded server side. I would like to know how to keep the chunks of the minigame areas loaded, so the server doesnt have to unload and load everytime a game is played? I'm using puffer fish for the server
6 Replies
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Requested by zestian#0
ProGamingDk
ProGamingDk2y ago
/forceload
Zestian
ZestianOP2y ago
This will reduce lag spikes when going to new regions? Or keeping chunk loaded won't be an improvement?
Deer Jerky
Deer Jerky2y ago
itll keep the chunk loaded
snowznz.bak
snowznz.bak2y ago
if you want that then pregen the world with chunky
Zestian
ZestianOP2y ago
Its minigames, the map is custom, so there is not going to be pregenerated

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