How to set which world the portal in nether takes you to?

Hello, I have two overworlds, one is our old "world" which we never use. We created a new world for 1.20 called "world2", but when players make a nether portal in the new world and then try to go back into the portal to go home, it teleports them to the same coords but in "world", how can I change which world players are teleported to when coming back from the nether? I use multiverse for multiple worlds.
13 Replies
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Requested by kaludi#0
Discount Milk
Discount Milk2y ago
You're using multiverse ?
Kaludi
KaludiOP2y ago
Yes! I tried looking at the world config but wasn't sure if there was anything I needed to change there. This is the old world's info:
world:
==: MVWorld
hidden: 'false'
alias: world
color: WHITE
style: NORMAL
pvp: 'true'
scale: '1.0'
respawnWorld: ''
allowWeather: 'true'
difficulty: NORMAL
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
hunger: 'true'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
x: -80.0
y: 65.0
z: -128.0
pitch: 0.0
yaw: 0.0
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL
seed: '3025891605'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
world:
==: MVWorld
hidden: 'false'
alias: world
color: WHITE
style: NORMAL
pvp: 'true'
scale: '1.0'
respawnWorld: ''
allowWeather: 'true'
difficulty: NORMAL
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
hunger: 'true'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
x: -80.0
y: 65.0
z: -128.0
pitch: 0.0
yaw: 0.0
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL
seed: '3025891605'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
And this is the new world's info:
world2:
==: MVWorld
hidden: 'false'
alias: ''
color: WHITE
style: NORMAL
pvp: 'true'
scale: '1.0'
respawnWorld: ''
allowWeather: 'true'
difficulty: EASY
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
hunger: 'true'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
x: -96.0
y: 63.0
z: 32.0
pitch: 0.0
yaw: 0.0
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL
seed: '-5654510360718684769'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
world2:
==: MVWorld
hidden: 'false'
alias: ''
color: WHITE
style: NORMAL
pvp: 'true'
scale: '1.0'
respawnWorld: ''
allowWeather: 'true'
difficulty: EASY
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
hunger: 'true'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
x: -96.0
y: 63.0
z: 32.0
pitch: 0.0
yaw: 0.0
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL
seed: '-5654510360718684769'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
Discount Milk
Discount Milk2y ago
Do you have the add on multiverse nether portals?
Discount Milk
Discount Milk2y ago
GitHub
Basics (NetherPortals)
The original Bukkit Multi-World Plugin! . Contribute to Multiverse/Multiverse-Core development by creating an account on GitHub.
Kaludi
KaludiOP2y ago
I do not, I'm only using Multiverse-Core, not the Multiverse-NetherPortals. Should I get the addon for this? The nether works fine it's just the teleported world needs to be changed
No description
Discount Milk
Discount Milk2y ago
Yeah nether portals add on more better fixes where portals go, I think.
Lildirt
Lildirt2y ago
so, leaving the Nether/End transit is handled by the server itself, and it will always take you to the default world configured in server.properties, regardless of your 'source' world. MV-NP is really meant for having like multiple Nether/Ends (and linking them properly), but you can also do what Leche is suggesting if you want to go through the effort. likewise, you can also just change your server.properties to just set the "new" survival world as the main world. may have some caveats, so make a backup, etc.
Kaludi
KaludiOP2y ago
I've been staying away from that bc all my player's achievements and stats are under the old world's folder. Could I simply just drag and drop those files to the new world after I update the world in server.properties?
Lildirt
Lildirt2y ago
make a backup, try it and see. probably?
sharkdudefin
sharkdudefin2y ago
I had same issue. Just use MV nether portals addon. Then u can link them in mc chat
Kaludi
KaludiOP2y ago
!solved
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Requested by kaludi#0

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