7 Replies
am i missing something?
and btw ye i did enable pbr in shaderpacks
Try Iris and the pack alone first
If that doesn’t work then it is an actual bug
i think it requires minimum continuity to work either way
so ill try with that
I decided to try something else and TURNED OFF broken paths with cit and now it works?
Ah broken paths
Why is it always broken paths
because it makes things broken :thonkwithshades:
ye but why does turning it off fix the problem?
shouldnt it be the other way around?
could it have something to do with Iris broken paths detection conflicting with citresewn broken paths?