syncing the media library from the steam version of open brush to the quest 2 version?
I've signed in to my steam open brush and my quest 2 open brush with the same google account so my projects from my PC are syncing over to my quest 2, but the media library isn't. Everything is showing up on google drive fine though. Is this something I can do now or do I just need to transfer everything over to my quest 2's local storage manually?
my steam version is running experimental and my quest 2 is running official (I presume because I havent modified it in any way)
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side issue, I noticed the drive backup doesnt work backwards, as in adding files to my drive folder doesnt sync them with open brush on my pc, is that not possible?
...is it not possible yet?
I did a bit of digging into this and filed an issue: https://github.com/icosa-gallery/open-brush/issues/372
GitHub
Enable two way syncing for DriveSync · Issue #372 · icosa-gallery/o...
Example code from DriveSync.cs: folderSyncs.Add(AddSyncedFolderAsync( "Videos", App.VideosPath(), deviceRootId, SyncType.Upload, SyncedFolderType.Videos, token, excludeExtensions:...
tl;dr - it's pretty easy to add two-way syncing but i'm a bit wary of doing it without some UI changes.
As for getting files from Windows to Quest - DriveSync currently creates a unique folder name for each platform. For example "Windows-PF30EMZP"
So we'd have to either change this behaviour (make it optional?) or you could just manually copy between your Quest and Windows folders?
But obviously this will only be useful once we enable two-way syncing.