Global Shaders

Ability to apply a shader to an entire piece or maybe a group. Basically thinking about movement shaders in terms of this, as opposed to things like color overrides.
Could be useful for things like video effects or just to make some trippy moving art.
No idea how feasible this is, just throwing it out there. Related: Ability to add metalic(s) and possibly other 'finishes' to imported models. A lot of times the models are very flat, unlit, or whatever. Be nice to be able to add gloss or metal globally to an imported object like that
2 Replies
andybak
andybak3y ago
There are two different things here that should be separated: 1. Applying shaders to groups of strokes 2. Changing materials on imported models I'll leave (2) for now - add another post for that if you like. For (1) - it sounds like a combination of "user-editable brushes" (which already exists but is on hold until someone picks it up again) and "rebrush in bulk" (which is done and hopefully part of the next release after 2.0)
AncientWorlds
AncientWorldsOP3y ago
Excellent thanks for the update, I'll add a separate post for the other
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