putting brushes back into fbx
Hi! I converted my open brush model into an fbx and animated it. It is easy to add back the hypercolour material to the fbx. Please may I ask: How do I add back the bubble material? Thank you so much
7 Replies
It worked for bubbles, now trying to figure out how to do it for electricity
We generally recommend using glb over fbx
i figured out how to do it for electricity!
ofc it would be simpler if I could animate the glb but my animation program doesnt accept glbs (afaik)- thank you though!
i am so excited to find that i can put the brushes back
hopefully it will work how I want it to
What animation software?
it was masterpiece studio
i have finished the process for now
it worked well
a lot of the brushes could get added back!! so this feels like a hacked way to produce animated models that retain the look of the brushes!! im so excited because i was keen to do this for years
thanks so much!!
but that screenshot above is unity. did you edit the fbx in unity and then re-export it?
i took the open brush glb, converted it to an fbx in blender, opened it in mps, animated it, opened it in unity and then added back brushes
will post the finished work in show your work
thanks a lot!