putting brushes back into fbx

Hi! I converted my open brush model into an fbx and animated it. It is easy to add back the hypercolour material to the fbx. Please may I ask: How do I add back the bubble material? Thank you so much
7 Replies
Ozymandias
OzymandiasOP2y ago
It worked for bubbles, now trying to figure out how to do it for electricity
andybak
andybak2y ago
We generally recommend using glb over fbx
Ozymandias
OzymandiasOP2y ago
i figured out how to do it for electricity! ofc it would be simpler if I could animate the glb but my animation program doesnt accept glbs (afaik)- thank you though! i am so excited to find that i can put the brushes back hopefully it will work how I want it to
andybak
andybak2y ago
What animation software?
Ozymandias
OzymandiasOP2y ago
it was masterpiece studio i have finished the process for now it worked well a lot of the brushes could get added back!! so this feels like a hacked way to produce animated models that retain the look of the brushes!! im so excited because i was keen to do this for years thanks so much!!
andybak
andybak2y ago
but that screenshot above is unity. did you edit the fbx in unity and then re-export it?
Ozymandias
OzymandiasOP2y ago
i took the open brush glb, converted it to an fbx in blender, opened it in mps, animated it, opened it in unity and then added back brushes will post the finished work in show your work thanks a lot!
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