How to run Open Brush properly on Vive Focus 3?
Hello 🙂 I work for a small theater where we would like to give VR painting workshops on our in-house VR headsets, which are all Vive Focus 3.
I tried downloading the Open Brush OpenXR Quest file from itch.io and installing it on the headset via USB. When I search for the Open Brush app in the VR library, it comes up as a 2D app and doesnt run properly (a 2D screen pops up, then it immediately crashes). How do I install Open Brush so that it works? Or is it not compatible with Vive Focus 3? Thanks for your help!
8 Replies
Hi! While we are working on a port to the Vive Focus series of headsets, unfortunately it's not production ready yet! The Quest build will not function as Quest uses a few custom adjustments to OpenXR that don't work on other platforms sadly. I may be able to send you a test build but I have no guarantee it'll function!
I've got a list of people to notify when the vive build is available properly, I'll make sure you're on it 🙂
We should probably rebase https://github.com/icosa-gallery/open-brush/pull/288 before sending it off
GitHub
Fix/wave storage permission by chengnay · Pull Request #288 · icosa...
It failed to save sketch on Vive Focus 3.
@bill have you had a chance to review this?
@mikesky Thank you, I would very much like to be on that list! And I'd be happy to try out a test build too, if you don't mind sending it 😁
Thanks I'll take a look.
Hi again, I was wondering about the test build....might it be possible to try it out?
@mikesky ?
The current build doesn’t allow you to save I’m afraid, bug on HTC’s end 😦