Buttons switched sides (unity)
Hi all, I was making changes in some panels and now when I run openbrush the buttons switched sides, even though controllers are being recognised in the correct side (the menu is on the left). So for example, when I want to paint I have to press the left index but the paint still flows from the right.
I went back to a previous version where everything was working, but it is also broken.
7 Replies
Are you using git? If so - what files show up as modified?
i am not :/
So - if this is broken in the normal store version as well then there's only a few places that change could persist in.
I don't think it's related to the config file: https://docs.openbrush.app/user-guide/the-open-brush-config-file
it's more likely to be your user preferences: https://docs.unity3d.com/2020.1/Documentation/ScriptReference/PlayerPrefs.html
in which case you could take a look using regedit
maybe delete the whole key and see if that fixes it (assuming you know roughly what regedit is! be careful as it's possible to bork windows if you do something silly)
It was that! I had "wandOnRight" as 1 and it was messing everything. Thank you so much ☺️