Me
2D Movement
I am trying to make a code that moves left and right for unity in a 2D project, but there is a weird error occuring. Can someone help?
using UnityEngine;
public class Movement : MonoBehaviour
{
public float moveSpeed = 3f;
public float jumpHeight;
private KeyCode lastHitKey;
void Start() { } void Update() { if(Input.GetKeyDown (KeyCode.D)) { if(lastHitKey ==KeyCode.D) { movement.x = (transform.rightTime.deltaTime-moveSpeed).x; } } if(Input.GetKeyDown (KeyCode.A)) { if(lastHitKey ==KeyCode.A) { movement.x = (transform.rightTime.deltaTimemoveSpeed).x; } } } }
void Start() { } void Update() { if(Input.GetKeyDown (KeyCode.D)) { if(lastHitKey ==KeyCode.D) { movement.x = (transform.rightTime.deltaTime-moveSpeed).x; } } if(Input.GetKeyDown (KeyCode.A)) { if(lastHitKey ==KeyCode.A) { movement.x = (transform.rightTime.deltaTimemoveSpeed).x; } } } }
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