class Lab13A
{
public static void Main(string[] args)
{
BuildingBlueprint buildingOne = new BuildingBlueprint();
BuildingBlueprint buildingTwo = new BuildingBlueprint(30, 30, .75f);
Console.WriteLine("Year 2020");
Console.WriteLine("Building 1 has " + buildingOne.Stories + " floors, " + buildingOne.Apts + " apartments, and is " + buildingOne.Occupancy * 100 + "% occupied. Full? " + buildingOne.FullyOccupied);
Console.WriteLine("Building 2 has " + buildingTwo.Stories + " floors, " + buildingTwo.Apts + " apartments, and is " + buildingTwo.Occupancy * 100 + "% occupied. Full? " + buildingTwo.FullyOccupied);
Console.WriteLine("Many years pass.");
buildingOne.Occupancy = 0.0f;
buildingTwo.Occupancy = 1.0f;
//Console.WriteLine("Building 1 has " + buildingOne.Stories + " floors, " + buildingOne.Apts + " apartments, and is " + buildingOne.Occupancy * 100 + "% occupied. Full? " + buildingOne.FullyOccupied) ;
//Console.WriteLine("Building 2 has " + buildingTwo.Stories + " floors, " + buildingTwo.Apts + " apartments, and is " + buildingTwo.Occupancy * 100 + "% occupied. Full? " + buildingTwo.FullyOccupied);
Console.WriteLine(buildingOne.Occupancy);
Console.WriteLine(buildingOne.FullyOccupied);
}
}